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__init__.py
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fix(ui): remove non-existent AttachmentManagerWidget from imports
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2026-02-09 13:44:59 +00:00 |
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accessories_selector.py
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feat(ui): add separate Left/Right ring slots in loadout manager
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2026-02-09 14:46:35 +00:00 |
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armor_selection_dialog.py
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feat: rewrite armor system to use API-based sets with proper decay
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2026-02-09 21:00:43 +00:00 |
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armor_selector.py
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fix: correct API attribute names in selectors
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2026-02-09 21:59:46 +00:00 |
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armor_set_selector.py
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feat(ui): add armor set and mindforce implant selectors
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2026-02-09 15:59:29 +00:00 |
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attachment_selector.py
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fix(api): handle absorber-specific fields (absorption instead of decay)
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2026-02-09 17:16:29 +00:00 |
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enhancer_selector.py
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feat(selectors): add enhancer and accessories selectors
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2026-02-09 11:54:00 +00:00 |
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gear_selector.py
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feat(armor): implement official decay formula (VU 15.15)
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2026-02-09 10:27:05 +00:00 |
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healing_selector.py
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fix: correct API attribute names in selectors
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2026-02-09 21:59:46 +00:00 |
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hud_overlay.py
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feat(hud): integrate loadout-based cost tracking in HUD
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2026-02-09 16:14:51 +00:00 |
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loadout_manager.py
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fix: save and load new armor system fields properly
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2026-02-09 21:21:32 +00:00 |
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loadout_manager_simple.py
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fix: use ammo_burn and range_val in loadout_manager_simple _set_weapon
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2026-02-09 22:23:37 +00:00 |
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loadout_selection_dialog.py
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fix: pass full loadout info to session and display gear names in HUD
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2026-02-09 20:50:26 +00:00 |
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loadout_selection_dialog_simple.py
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refactor: simplified cost-focused Loadout Manager
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2026-02-09 21:41:55 +00:00 |
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main_window.py
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refactor: simplified cost-focused Loadout Manager
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2026-02-09 21:41:55 +00:00 |
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mindforce_selector.py
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feat(ui): add armor set and mindforce implant selectors
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2026-02-09 15:59:29 +00:00 |
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plate_selector.py
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feat(selectors): add plate and attachment selectors
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2026-02-09 11:50:45 +00:00 |
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test_hud.py
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feat(gui): Sprint 2 Phase 1 - PyQt6 GUI Foundation
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2026-02-08 20:30:38 +00:00 |
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weapon_selector.py
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fix: remove duplicate old code in weapon_selector _on_select
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2026-02-09 22:21:23 +00:00 |