fix: remove duplicate old code in weapon_selector _on_select

- Remove duplicate code block that used 'ammo' instead of 'ammo_burn'
- The old code was left behind after adding try/except wrapper
This commit is contained in:
LemonNexus 2026-02-09 22:21:23 +00:00
parent 32a858a3f5
commit ab266e9da9
1 changed files with 0 additions and 14 deletions

View File

@ -261,20 +261,6 @@ class WeaponSelectorDialog(QDialog):
self.preview_name.setText(str(weapon.name) if weapon.name else "Unknown")
self.preview_cost.setText("Error")
self.ok_btn.setEnabled(False)
# Calculate cost per shot
decay_pec = Decimal(str(weapon.decay))
ammo = Decimal(str(weapon.ammo))
cost_per_shot = (decay_pec / Decimal("100")) + (ammo * Decimal("0.0001"))
# Update preview
self.preview_name.setText(weapon.name)
self.preview_damage.setText(str(weapon.damage))
self.preview_decay.setText(f"{weapon.decay} PEC")
self.preview_ammo.setText(str(weapon.ammo))
self.preview_cost.setText(f"{cost_per_shot:.4f} PED")
self.ok_btn.setEnabled(True)
def _on_double_click(self, item):
"""Double-click to select immediately."""