291 lines
7.5 KiB
Markdown
291 lines
7.5 KiB
Markdown
# Lemontropia Suite - OCR System Implementation Summary
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## Overview
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Implemented a **robust multi-backend OCR system** that handles PyTorch DLL errors on Windows Store Python and provides graceful fallbacks to working backends.
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## Problem Solved
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- **PyTorch fails to load c10.dll on Windows Store Python 3.13**
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- PaddleOCR requires PyTorch which causes DLL errors
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- Need working OCR for game text detection without breaking dependencies
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## Solution Architecture
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### 1. OCR Backends (Priority Order)
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| Backend | File | Speed | Accuracy | Dependencies | Windows Store Python |
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|---------|------|-------|----------|--------------|---------------------|
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| **OpenCV EAST** | `opencv_east_backend.py` | ⚡ Fastest | Detection only | None | ✅ Works |
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| **EasyOCR** | `easyocr_backend.py` | 🚀 Fast | ⭐⭐⭐ Good | PyTorch | ❌ May fail |
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| **Tesseract** | `tesseract_backend.py` | 🐢 Slow | ⭐⭐ Medium | Tesseract binary | ✅ Works |
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| **PaddleOCR** | `paddleocr_backend.py` | 🚀 Fast | ⭐⭐⭐⭐⭐ Best | PaddlePaddle | ❌ May fail |
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### 2. Hardware Detection
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**File**: `modules/hardware_detection.py`
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- Detects GPU availability (CUDA, MPS, DirectML)
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- Detects PyTorch with **safe error handling for DLL errors**
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- Detects Windows Store Python
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- Recommends best OCR backend based on hardware
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### 3. Unified OCR Interface
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**File**: `modules/game_vision_ai.py` (updated)
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- `UnifiedOCRProcessor` - Main OCR interface
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- Auto-selects best available backend
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- Graceful fallback chain
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- Backend switching at runtime
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## Files Created/Modified
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### New Files
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```
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modules/
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├── __init__.py # Module exports
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├── hardware_detection.py # GPU/ML framework detection
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└── ocr_backends/
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├── __init__.py # Backend factory and base classes
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├── opencv_east_backend.py # OpenCV EAST text detector
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├── easyocr_backend.py # EasyOCR backend
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├── tesseract_backend.py # Tesseract OCR backend
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└── paddleocr_backend.py # PaddleOCR backend with DLL handling
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test_ocr_system.py # Comprehensive test suite
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demo_ocr.py # Interactive demo
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requirements-ocr.txt # OCR dependencies
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OCR_SETUP.md # Setup guide
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```
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### Modified Files
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```
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modules/
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└── game_vision_ai.py # Updated to use unified OCR interface
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vision_example.py # Updated examples
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```
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## Key Features
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### 1. PyTorch DLL Error Handling
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```python
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# The system detects and handles PyTorch DLL errors gracefully
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try:
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import torch
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# If this fails with DLL error on Windows Store Python...
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except OSError as e:
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if 'dll' in str(e).lower() or 'c10' in str(e).lower():
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# Automatically use fallback backends
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logger.warning("PyTorch DLL error - using fallback OCR")
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```
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### 2. Auto-Selection Logic
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```python
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# Priority order (skips PyTorch-based if DLL error detected)
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DEFAULT_PRIORITY = [
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'paddleocr', # Best accuracy (if PyTorch works)
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'easyocr', # Good balance (if PyTorch works)
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'tesseract', # Stable fallback
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'opencv_east', # Always works
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]
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```
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### 3. Simple Usage
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```python
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from modules.game_vision_ai import GameVisionAI
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# Initialize (auto-selects best backend)
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vision = GameVisionAI()
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# Process screenshot
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result = vision.process_screenshot("game_screenshot.png")
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print(f"Backend: {result.ocr_backend}")
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print(f"Text regions: {len(result.text_regions)}")
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```
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### 4. Backend Diagnostics
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```python
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from modules.game_vision_ai import GameVisionAI
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# Run diagnostics
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diag = GameVisionAI.diagnose()
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# Check available backends
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for backend in diag['ocr_backends']:
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print(f"{backend['name']}: {'Available' if backend['available'] else 'Not available'}")
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```
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## Testing
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### Run Test Suite
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```bash
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python test_ocr_system.py
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```
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### Run Demo
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```bash
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python demo_ocr.py
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```
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### Run Examples
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```bash
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# Hardware detection
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python vision_example.py --hardware
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# List OCR backends
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python vision_example.py --backends
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# Full diagnostics
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python vision_example.py --diagnostics
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# Test with image
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python vision_example.py --full path/to/screenshot.png
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```
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## Installation
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### Option 1: Minimal (OpenCV EAST Only)
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```bash
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pip install opencv-python numpy pillow
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```
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### Option 2: With EasyOCR
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```bash
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pip install torch torchvision # May fail on Windows Store Python
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pip install easyocr
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pip install opencv-python numpy pillow
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```
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### Option 3: With Tesseract
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```bash
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# Install Tesseract binary first
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choco install tesseract # Windows
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# or download from https://github.com/UB-Mannheim/tesseract/wiki
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pip install pytesseract opencv-python numpy pillow
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```
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## Windows Store Python Compatibility
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### The Problem
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```
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OSError: [WinError 126] The specified module could not be found
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File "torch\__init__.py", line xxx, in <module>
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from torch._C import * # DLL load failed
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```
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### The Solution
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The system automatically:
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1. Detects Windows Store Python
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2. Detects PyTorch DLL errors on import
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3. Excludes PyTorch-based backends from selection
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4. Falls back to OpenCV EAST or Tesseract
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### Workarounds for Full PyTorch Support
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1. **Use Python from python.org** instead of Windows Store
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2. **Use Anaconda/Miniconda** for better compatibility
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3. **Use WSL2** (Windows Subsystem for Linux)
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## API Reference
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### Hardware Detection
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```python
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from modules.hardware_detection import (
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HardwareDetector,
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print_hardware_summary,
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recommend_ocr_backend
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)
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# Get hardware info
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info = HardwareDetector.detect_all()
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print(f"PyTorch available: {info.pytorch_available}")
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print(f"PyTorch DLL error: {info.pytorch_dll_error}")
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# Get recommendation
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recommended = recommend_ocr_backend() # Returns: 'opencv_east', 'easyocr', etc.
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```
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### OCR Backends
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```python
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from modules.ocr_backends import OCRBackendFactory
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# Check all backends
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backends = OCRBackendFactory.check_all_backends()
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# Create specific backend
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backend = OCRBackendFactory.create_backend('opencv_east')
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# Get best available
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backend = OCRBackendFactory.get_best_backend()
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```
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### Unified OCR
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```python
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from modules.game_vision_ai import UnifiedOCRProcessor
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# Auto-select best backend
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ocr = UnifiedOCRProcessor()
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# Force specific backend
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ocr = UnifiedOCRProcessor(backend_priority=['tesseract', 'opencv_east'])
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# Extract text
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regions = ocr.extract_text("image.png")
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# Switch backend
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ocr.set_backend('tesseract')
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```
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### Game Vision AI
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```python
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from modules.game_vision_ai import GameVisionAI
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# Initialize
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vision = GameVisionAI()
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# Or with specific backend
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vision = GameVisionAI(ocr_backend='tesseract')
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# Process screenshot
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result = vision.process_screenshot("screenshot.png")
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# Switch backend at runtime
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vision.switch_ocr_backend('opencv_east')
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```
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## Performance Notes
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- **OpenCV EAST**: ~97 FPS on GPU, ~23 FPS on CPU
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- **EasyOCR**: ~10 FPS on CPU, faster on GPU
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- **Tesseract**: Slower but very stable
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- **PaddleOCR**: Fastest with GPU, best accuracy
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## Troubleshooting
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| Issue | Solution |
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| "No OCR backend available" | Install opencv-python |
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| "PyTorch DLL error" | Use OpenCV EAST or Tesseract |
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| "Tesseract not found" | Install Tesseract binary |
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| Low accuracy | Use EasyOCR or PaddleOCR |
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| Slow performance | Enable GPU or use OpenCV EAST |
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## Future Enhancements
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- [ ] ONNX Runtime backend (lighter than PyTorch)
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- [ ] TensorFlow Lite backend
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- [ ] Custom trained models for game UI
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- [ ] YOLO-based UI element detection
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- [ ] Online learning for icon recognition
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