Entropia Universe tracking tools suite - Hunt, Mine, and Craft analytics
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LemonNexus cdadb7f081 fix(api): correct healing tools parser to use MaxHeal/MinHeal fields
API uses MaxHeal and MinHeal directly in Properties (not nested Heal object).
Parser now correctly reads heal amounts and calculates economy.
Also added type detection for chips vs FAPs based on item name.
2026-02-09 15:27:09 +00:00
core fix(api): correct healing tools parser to use MaxHeal/MinHeal fields 2026-02-09 15:27:09 +00:00
docs docs: add complete equipment structure from Nexus export 2026-02-09 11:07:48 +00:00
memory docs: add armor plating mechanics - 7 slots, plates take damage first 2026-02-09 10:15:00 +00:00
test-data feat(logs): add Swedish language support from real game logs 2026-02-08 17:30:31 +00:00
tests feat(armor): complete armor system with sets and 7-slot plates 2026-02-09 10:31:56 +00:00
ui fix(calc): correct PEC to PED conversion for cost/shot display 2026-02-09 15:12:39 +00:00
.env.example feat(globals): add personal global detection with PLAYER_NAME setting 2026-02-08 18:23:35 +00:00
.gitignore chore: add .env.example template and project resume 2026-02-08 16:26:19 +00:00
AGENTS.md chore: initial secure push 2026-02-08 16:01:50 +01:00
AI_KNOWLEDGE_BASE.md docs: add AI knowledge base with project configuration and MCP server details 2026-02-08 17:07:36 +01:00
GAME_MECHANICS.md chore: initial secure push 2026-02-08 16:01:50 +01:00
INSPIRATION.md chore: initial secure push 2026-02-08 16:01:50 +01:00
MODULE_REQUIREMENTS.md chore: initial secure push 2026-02-08 16:01:50 +01:00
OBSIDIAN_WORKFLOW.md chore: initial secure push 2026-02-08 16:01:50 +01:00
PROJECT_INDEX.md docs: add PROJECT_INDEX.md and update PROJECT_RESUME 2026-02-08 16:45:58 +00:00
PROJECT_RESUME.md docs: update PROJECT_RESUME for Sprint 1 completion 2026-02-08 17:03:38 +00:00
README.md chore: initial secure push 2026-02-08 16:01:50 +01:00
RESOURCES.md chore: initial secure push 2026-02-08 16:01:50 +01:00
TECHNICAL_SPECS.md chore: initial secure push 2026-02-08 16:01:50 +01:00
TESTING_AND_DEBUGGING.md chore: initial secure push 2026-02-08 16:01:50 +01:00
USER_TEST_GUIDE.md feat(app): add main.py and user test guide for v0.1.0 2026-02-08 17:02:37 +00:00
VERIFICATION_CHECKLIST.md chore: initial secure push 2026-02-08 16:01:50 +01:00
WINDOWS_TESTING_GUIDE.md feat: add gear management + Windows testing guide 2026-02-08 17:17:37 +00:00
environment-test.md chore: initial secure push 2026-02-08 16:01:50 +01:00
gui_main.py feat(gui): add gui_main.py entry point for full PyQt6 application 2026-02-08 21:18:16 +00:00
main.py feat(phase2): Complete Phase 2 Integration - Bug fixes: SimpleCache self._timestamps typo, MOCK_TOOLS key typo. Agent-swarm UI: main_window, hud_overlay, loadout_manager. Nexus API with mock data. All tests passing. 2026-02-08 21:07:47 +00:00
pytest.ini fix(nexus_api): correct DPP calculation formula and mock data values 2026-02-08 21:13:56 +00:00
requirements.txt feat(gui): Sprint 2 Phase 1 - PyQt6 GUI Foundation 2026-02-08 20:30:38 +00:00
run_tests.bat chore: initial secure push 2026-02-08 16:01:50 +01:00

README.md

Entropia-Tools Suite Replication Project

Project Overview

This project aims to replicate the full software suite found at Entropia-Tools.com. The suite provides professional-grade analytics, financial tracking, and utility tools for players of the MMORPG Entropia Universe.

Core Philosophy: The Data Principle

All modules must treat user data as "Projects." Every session (a hunt, a mining run, or a crafting batch) must be:

  1. Stored: Automatically saved to a local database.
  2. Archivable: Capable of being closed and reopened as a "Previous Project."
  3. Comparable: Users should be able to compare current live data against historical project data.

Module Summary

  • Hunter Tracker: Combat performance and ROI analytics.
  • Mining Tracker: Geospatial resource mapping and probe efficiency.
  • Crafting Tool: Manufacturing cost/benefit simulation.
  • Inventory Manager: Asset valuation and market markup tracking.

Technical Stack Recommendation

  • Language: Python (for rapid dev) or C#/.NET (for Windows native performance).
  • Database: SQLite or structured JSON for project storage.
  • UI: Modern Dark Mode (PyQt6 or Electron).