4.1 KiB
4.1 KiB
Lemontropia Suite - Test Hunt Guide
Version: 0.2.0
Date: 2026-02-09
Pre-Test Checklist
1. Environment Setup
# Pull latest code
git pull origin main
# Run the application
python gui_main.py
2. Configure Settings
- Open Settings → Set your
PLAYER_NAME(for personal global detection) - Set Log Path (usually
C:/Users/[Username]/Documents/Entropia Universe/chat.log) - Enable/disable Mock Mode (use mock mode for testing without EU running)
Test Hunt Steps
Step 1: Create a Project
- Click "New Project"
- Name:
Test Hunt - ArMatrix BP-25 - Activity Type:
Hunting - Description:
Testing armor, weapon, and healing tracking
Step 2: Configure Loadout
-
Go to Tools → Loadout Manager (or press
Ctrl+L) -
Weapon Selection:
- Click "Select Weapon"
- Search:
ArMatrix BP-25 - Select and confirm
- NO attachments for this test
-
Armor Selection:
- Click "Select Armor"
- Choose either:
- Full Set:
Ghost(recommended for test) - Individual Pieces: Mix and match if desired
- Full Set:
- NO plates for this test (or add if you want to test plates)
-
Healing Tool Selection:
- Select from dropdown:
Vivo S10(starter)Adjusted Restoration Chip(mid-level)Hedoc MM10(economical)
- Select from dropdown:
-
Save Loadout:
- Name:
Test Loadout - Click "Save"
- Name:
Step 3: Start Session
- Select your project from the list
- Click "▶️ Start Session"
- The HUD overlay will appear
- Verify HUD shows:
- Weapon name
- Armor name
- Medical tool name
- All costs at 0.00
Step 4: Hunt in Entropia Universe
- Go hunt creatures in EU
- The app will automatically track:
- Shots fired (from weapon decay events)
- Damage dealt (from chat log)
- Damage taken (from chat log)
- Heals performed (from chat log)
- Loot received (excluding shrapnel/UA)
- Globals/HOFs (if any)
Step 5: Monitor Real-Time
Watch the HUD for:
- Session time (running counter)
- Loot total (shrapnel/UA excluded)
- Cost total (weapon + armor + healing)
- Profit/Loss (green = profit, red = loss)
- Shots fired counter
- Estimated kills (1 per loot event)
- Damage dealt/taken
Step 6: Stop Session
- Click "⏹️ Stop" (or close HUD)
- Review session summary in the main window
- Check:
- Total loot value
- Total cost breakdown
- Return percentage
- Cost per kill
Expected Behavior
Cost Calculations
- Weapon cost: ~9.17 PED per 100 shots (ArMatrix BP-25)
- Armor cost: ~0.007 PED per 15 damage taken (Ghost)
- Healing cost: ~0.017 PED per heal (Vivo S10)
Loot Tracking
- Shrapnel: Tracked but excluded from profit
- Universal Ammo: Tracked but excluded from profit
- Other loot: Included in profit calculation
Session Metrics
- Return %: (Loot / Cost) × 100
- Cost/Kill: Total cost / number of kills
- Cost/Hour: Total cost / session hours
Troubleshooting
HUD Not Showing
- Press
F9to show HUD - Check if session is running
Costs Not Updating
- Verify log path is correct
- Check that log file exists and is readable
- Enable mock mode for testing
Wrong Player Name
- Update
PLAYER_NAMEin Settings - Required for personal global detection
App Crashes
- Check console for error messages
- Verify Python 3.11+ and PyQt6 installed
- Run
pytest tests/to check for issues
Post-Test Actions
Review Data
- Check session summary in main window
- Compare calculated costs with actual PED spent
- Verify loot values match EU inventory
Report Issues
If anything seems wrong:
- Note the discrepancy
- Check
chat.logfor relevant lines - Share findings for formula refinement
Next Steps After Test
Once basic hunting works:
- Test with attachments: Add amplifier, scope
- Test with plates: Add armor plating
- Test mining: Switch to mining activity
- Test crafting: Switch to crafting activity
Good luck with the test hunt! 🍋🎯