feat: LifeFlow - Personal Life Management System - Initial Commit

PROJECT FOUNDATION:
- Complete project structure (Android, PC, Backend, HA)
- Comprehensive README with vision and features
- Detailed development plan (6 week timeline)

ANDROID APP - MVP STRUCTURE:
- pubspec.yaml with all dependencies (Riverpod, Hive, Flutter)
- Data models with Hive annotations:
  - Routine (with categories, schedules, reminders)
  - Activity (completion tracking, mood)
  - Gamification (stats, badges, levels)
- Repository layer with Riverpod providers
- Beautiful dashboard UI with:
  - Daily progress ring
  - Today's routines list
  - Quick stats (hydration, meds, points)
  - Streak visualization
  - Add routine bottom sheet
- Complete theme system (Light/Dark)

FEATURES PLANNED:
- 10 routine categories (meds, vitamins, appointments, sleep, food, hydration, exercise, hygiene, self-care)
- Gamification (points, streaks, badges, levels)
- SMS parsing for appointments
- Home Assistant integration
- PC companion app
- Cloud sync

Status: Ready for development!
This commit is contained in:
LemonNexus 2026-02-14 03:24:28 +00:00
commit 545e092d3b
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README.md Normal file
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# LifeFlow - Personal Life Management System
> Transform your daily routines into enjoyable habits
>
> **Android App** | **PC App** | **Home Assistant Integration** | **SMS Parsing**
---
## 🎯 Vision
LifeFlow makes managing your daily life **effortless, engaging, and rewarding**. From medications to hydration, appointments to self-care - everything organized in one beautiful, intuitive app.
### Core Principles
- **Easy** - Minimal friction to log activities
- **Fun** - Gamification and rewards
- **Smart** - AI-powered suggestions and SMS parsing
- **Connected** - Syncs across all devices + Home Assistant
---
## 📱 Features Overview
### 1. Medication & Vitamins 💊
- **Smart Reminders** - Time-based with snooze options
- **Dose Tracking** - Log what you took and when
- **Refill Alerts** - Warns when running low
- **Interaction Checker** - Flags potential conflicts
- **History View** - Complete medication timeline
### 2. Appointments & Meetings 📅
- **Calendar Sync** - Google/Outlook integration
- **SMS Parsing** - Auto-extract from text messages
- **Smart Scheduling** - Suggests optimal times
- **Prep Reminders** - Reminds you to prepare
- **Travel Time** - Includes commute in notifications
### 3. Sleep Schedule 😴
- **Sleep Tracking** - Duration and quality
- **Wind-Down Alerts** - Prepare for bedtime
- **Smart Alarm** - Wake at optimal cycle
- **Sleep Hygiene** - Tips and reminders
- **Trends Analysis** - Weekly/monthly patterns
### 4. Food & Intake 🍎
- **Meal Logging** - Quick photo + notes
- **Macro Tracking** - Protein, carbs, fats
- **Water Intake** - Hydration reminders
- **Calorie Estimation** - Smart suggestions
- **Meal Prep Reminders** - Plan ahead
### 5. Self Care & Hygiene 🧘
- **Routine Checklists** - Morning/evening rituals
- **Skincare Tracking** - Product usage log
- **Exercise Logging** - Workout tracking
- **Mental Health** - Mood journaling
- **Meditation Timer** - Mindfulness sessions
### 6. Hydration 💧
- **Smart Reminders** - Based on activity level
- **Quick Log** - One-tap water logging
- **Goal Tracking** - Daily target visualization
- **Streak Counter** - Consecutive days hit
- **Weather Aware** - More reminders on hot days
---
## 🎮 Gamification System
### Points & Rewards
- **Activity Points** - Earn for completing routines
- **Streak Bonuses** - Multipliers for consistency
- **Achievement Badges** - Unlock milestones
- **Level System** - Progress from Novice to Master
- **Weekly Challenges** - Special themed goals
### Visual Progress
- **Flame Streaks** - Visual fire for active streaks
- **Progress Rings** - Daily completion circles
- **Monthly Calendar** - Heat map of activity
- **Trend Graphs** - Visualize improvements
---
## 🏠 Home Assistant Integration
### Features
- **Dashboard Widget** - Quick status view
- **Voice Commands** - "Hey Google, log my vitamins"
- **Automations** - Trigger based on routines
- Lights dim at bedtime
- Coffee maker starts after morning routine
- Notifications to family members
- **Sensors** - Track completion rates
- **Scripts** - Run routines from HA
### Entities Exposed
- `sensor.lifeflow_medication_today`
- `sensor.lifeflow_water_intake`
- `sensor.lifeflow_sleep_quality`
- `binary_sensor.lifeflow_all_routines_done`
- `button.lifeflow_log_vitamins`
---
## 💻 PC App Features
### Desktop Companion
- **Quick Log Widget** - Desktop overlay
- **Keyboard Shortcuts** - Ctrl+Shift+L for water
- **System Tray** - Always accessible
- **Calendar View** - Weekly planning
- **Data Export** - CSV/JSON for analysis
### Cross-Platform Sync
- **Real-time Sync** - Instant across devices
- **Offline Mode** - Works without internet
- **Conflict Resolution** - Smart merge
- **Backup & Restore** - Never lose data
---
## 📱 Android App Architecture
### Tech Stack
- **Framework:** Flutter (cross-platform)
- **State Management:** Riverpod
- **Local DB:** Hive (fast, lightweight)
- **Backend:** Firebase / Supabase
- **Notifications:** Flutter Local Notifications
- **SMS:** Telephony plugin
### Screens
1. **Dashboard** - Today's overview
2. **Routines** - All routine categories
3. **Calendar** - Schedule view
4. **Stats** - Progress & analytics
5. **Settings** - Configuration
6. **Add Routine** - Create new routines
---
## 🤖 SMS Parsing AI
### Extracts From Texts
**Appointment SMS:**
```
"Your appointment with Dr. Smith is
confirmed for March 15 at 2:30 PM at
Downtown Medical Center"
```
→ Auto-adds to calendar with location
**Medication Reminders:**
```
"Your prescription is ready for pickup
at CVS Pharmacy. Refill #3 of 5."
```
→ Logs refill, updates inventory
**Meeting Invites:**
```
"Team standup tomorrow 9 AM in Conference
Room B. Bring your reports."
```
→ Adds meeting with notes
---
## 📊 Data Model
### Core Entities
```
User
├── Routines[]
├── Activities[]
├── Medications[]
├── Appointments[]
├── SleepLogs[]
├── FoodLogs[]
└── Settings
Routine
├── name: string
├── category: enum
├── schedule: CronExpression
├── reminders: Reminder[]
├── points: number
└── streak: number
Activity
├── routineId: string
├── timestamp: datetime
├── completed: boolean
├── notes: string
└── mood: enum
```
---
## 🔐 Privacy & Security
- **Local-First** - Data stored on device
- **Encrypted Sync** - End-to-end encryption
- **No Data Selling** - Your data is yours
- **Export Anytime** - Full data portability
- **Optional Cloud** - Sync only if you want
---
## 🚀 Development Phases
### Phase 1: Core Android App
- Basic routine tracking
- Notifications
- Local storage
- Simple gamification
### Phase 2: Smart Features
- SMS parsing
- AI suggestions
- Advanced analytics
- Widgets
### Phase 3: Ecosystem
- PC app
- Home Assistant
- Cloud sync
- Social features
---
## 📈 Success Metrics
- Daily active users
- Routine completion rates
- User retention (7/30/90 day)
- Average streak length
- Feature adoption
---
## 🎨 Design Philosophy
- **Calming Colors** - Blues, greens, soft tones
- **Minimalist** - Clean, uncluttered UI
- **Accessible** - WCAG compliant
- **Delightful** - Micro-interactions, animations
- **Personal** - Customizable themes
---
Ready to build! 🚀

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android/lib/main.dart Normal file
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import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'screens/dashboard/dashboard_screen.dart';
import 'screens/routines/routines_screen.dart';
import 'screens/calendar/calendar_screen.dart';
import 'screens/stats/stats_screen.dart';
import 'screens/settings/settings_screen.dart';
import 'theme/app_theme.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
// Initialize Hive (local database)
// await Hive.initFlutter();
// _registerAdapters();
runApp(
const ProviderScope(
child: LifeFlowApp(),
),
);
}
class LifeFlowApp extends StatelessWidget {
const LifeFlowApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'LifeFlow',
debugShowCheckedModeBanner: false,
theme: AppTheme.lightTheme,
darkTheme: AppTheme.darkTheme,
themeMode: ThemeMode.system,
home: const MainNavigationScreen(),
);
}
}
class MainNavigationScreen extends StatefulWidget {
const MainNavigationScreen({super.key});
@override
State<MainNavigationScreen> createState() => _MainNavigationScreenState();
}
class _MainNavigationScreenState extends State<MainNavigationScreen> {
int _currentIndex = 0;
final _screens = const [
DashboardScreen(),
RoutinesScreen(),
CalendarScreen(),
StatsScreen(),
SettingsScreen(),
];
final _destinations = const [
NavigationDestination(
icon: Icon(Icons.dashboard_outlined),
selectedIcon: Icon(Icons.dashboard),
label: 'Home',
),
NavigationDestination(
icon: Icon(Icons.checklist_outlined),
selectedIcon: Icon(Icons.checklist),
label: 'Routines',
),
NavigationDestination(
icon: Icon(Icons.calendar_today_outlined),
selectedIcon: Icon(Icons.calendar_today),
label: 'Calendar',
),
NavigationDestination(
icon: Icon(Icons.insights_outlined),
selectedIcon: Icon(Icons.insights),
label: 'Stats',
),
NavigationDestination(
icon: Icon(Icons.settings_outlined),
selectedIcon: Icon(Icons.settings),
label: 'Settings',
),
];
@override
Widget build(BuildContext context) {
return Scaffold(
body: AnimatedSwitcher(
duration: const Duration(milliseconds: 300),
child: _screens[_currentIndex],
),
bottomNavigationBar: NavigationBar(
selectedIndex: _currentIndex,
onDestinationSelected: (index) {
setState(() {
_currentIndex = index;
});
},
destinations: _destinations,
),
);
}
}

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import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:hive/hive.dart';
import 'routine.dart';
part 'activity.freezed.dart';
part 'activity.g.dart';
@HiveType(typeId: 5)
enum Mood {
@HiveField(0)
terrible,
@HiveField(1)
bad,
@HiveField(2)
neutral,
@HiveField(3)
good,
@HiveField(4)
great,
}
@HiveType(typeId: 6)
@freezed
class Activity with _$Activity {
const factory Activity({
@HiveField(0) required String id,
@HiveField(1) required String routineId,
@HiveField(2) required DateTime timestamp,
@HiveField(3) @Default(true) bool completed,
@HiveField(4) String? notes,
@HiveField(5) Mood? mood,
@HiveField(6) @Default(0) int pointsEarned,
@HiveField(7) DateTime? scheduledTime,
}) = _Activity;
factory Activity.fromJson(Map<String, dynamic> json) =
_$$ActivityImplFromJson;
}
extension MoodExtension on Mood {
String get displayName {
switch (this) {
case Mood.terrible:
return 'Terrible';
case Mood.bad:
return 'Bad';
case Mood.neutral:
return 'Okay';
case Mood.good:
return 'Good';
case Mood.great:
return 'Great!';
}
}
String get emoji {
switch (this) {
case Mood.terrible:
return '😫';
case Mood.bad:
return '😕';
case Mood.neutral:
return '😐';
case Mood.good:
return '🙂';
case Mood.great:
return '😄';
}
}
}
@HiveType(typeId: 7)
@freezed
class ActivityStats with _$ActivityStats {
const factory ActivityStats({
@HiveField(0) required int totalCompleted,
@HiveField(1) required int totalSkipped,
@HiveField(2) required double completionRate,
@HiveField(3) required int currentStreak,
@HiveField(4) required int longestStreak,
@HiveField(5) required int totalPoints,
@HiveField(6) @Default({}) Map<String, int> categoryCompletion,
}) = _ActivityStats;
factory ActivityStats.fromJson(Map<String, dynamic> json) =
_$$ActivityStatsImplFromJson;
}
// Helper class for daily progress
class DailyProgress {
final DateTime date;
final int totalRoutines;
final int completedRoutines;
final int totalPoints;
final bool allCompleted;
DailyProgress({
required this.date,
required this.totalRoutines,
required this.completedRoutines,
required this.totalPoints,
}) : allCompleted = totalRoutines > 0 && totalRoutines == completedRoutines;
double get completionPercentage =
totalRoutines > 0 ? (completedRoutines / totalRoutines) * 100 : 0;
}
// Helper for streak calculation
class StreakCalculator {
static int calculateCurrentStreak(List<Activity> activities) {
if (activities.isEmpty) return 0;
// Sort by date descending
final sorted = activities.toList()
..sort((a, b) => b.timestamp.compareTo(a.timestamp));
int streak = 0;
DateTime checkDate = DateTime.now();
for (final activity in sorted) {
final activityDate = DateTime(
activity.timestamp.year,
activity.timestamp.month,
activity.timestamp.day,
);
final checkDateOnly = DateTime(
checkDate.year,
checkDate.month,
checkDate.day,
);
if (activityDate.isAtSameMomentAs(checkDateOnly) && activity.completed) {
streak++;
checkDate = checkDate.subtract(const Duration(days: 1));
} else if (activityDate.isBefore(checkDateOnly)) {
break;
}
}
return streak;
}
static int calculateLongestStreak(List<Activity> activities) {
if (activities.isEmpty) return 0;
// Group by day
final dailyCompletion = <DateTime, bool>{};
for (final activity in activities) {
final date = DateTime(
activity.timestamp.year,
activity.timestamp.month,
activity.timestamp.day,
);
dailyCompletion[date] = (dailyCompletion[date] ?? true) && activity.completed;
}
// Sort dates
final dates = dailyCompletion.keys.toList()..sort();
int longestStreak = 0;
int currentStreak = 0;
for (int i = 0; i < dates.length; i++) {
if (dailyCompletion[dates[i]] == true) {
currentStreak++;
longestStreak = longestStreak > currentStreak ? longestStreak : currentStreak;
} else {
currentStreak = 0;
}
}
return longestStreak;
}
}

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import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:hive/hive.dart';
part 'gamification.freezed.dart';
part 'gamification.g.dart';
@HiveType(typeId: 8)
@freezed
class GamificationStats with _$GamificationStats {
const factory GamificationStats({
@HiveField(0) @Default(0) int totalPoints,
@HiveField(1) @Default(0) int currentStreak,
@HiveField(2) @Default(0) int longestStreak,
@HiveField(3) @Default(1) int level,
@HiveField(4) @Default([]) List<String> unlockedBadges,
@HiveField(5) @Default({}) Map<String, int> categoryStreaks,
@HiveField(6) @Default(0) int routinesCompletedToday,
@HiveField(7) @Default(0) int totalRoutinesCompleted,
@HiveField(8) @Default(0) int perfectDays,
@HiveField(9) required DateTime lastUpdated,
}) = _GamificationStats;
factory GamificationStats.fromJson(Map<String, dynamic> json) =
_$$GamificationStatsImplFromJson;
}
@HiveType(typeId: 9)
class Badge extends HiveObject {
@HiveField(0)
final String id;
@HiveField(1)
final String name;
@HiveField(2)
final String description;
@HiveField(3)
final String icon;
@HiveField(4)
final int pointsRequired;
@HiveField(5)
final BadgeCategory category;
Badge({
required this.id,
required this.name,
required this.description,
required this.icon,
required this.pointsRequired,
required this.category,
});
}
@HiveType(typeId: 10)
enum BadgeCategory {
@HiveField(0)
streak,
@HiveField(1)
completion,
@HiveField(2)
category,
@HiveField(3)
special,
}
// Predefined badges
class Badges {
static final List<Badge> all = [
// Streak badges
Badge(
id: 'streak_3',
name: 'Getting Started',
description: '3 day streak',
icon: '🔥',
pointsRequired: 0,
category: BadgeCategory.streak,
),
Badge(
id: 'streak_7',
name: 'Week Warrior',
description: '7 day streak',
icon: '🔥🔥',
pointsRequired: 0,
category: BadgeCategory.streak,
),
Badge(
id: 'streak_30',
name: 'Monthly Master',
description: '30 day streak',
icon: '📅',
pointsRequired: 0,
category: BadgeCategory.streak,
),
Badge(
id: 'streak_100',
name: 'Centurion',
description: '100 day streak',
icon: '💯',
pointsRequired: 0,
category: BadgeCategory.streak,
),
// Completion badges
Badge(
id: 'first_routine',
name: 'First Step',
description: 'Complete your first routine',
icon: '👟',
pointsRequired: 0,
category: BadgeCategory.completion,
),
Badge(
id: 'routines_10',
name: 'Getting Consistent',
description: 'Complete 10 routines',
icon: '',
pointsRequired: 0,
category: BadgeCategory.completion,
),
Badge(
id: 'routines_100',
name: 'Century Club',
description: 'Complete 100 routines',
icon: '🏆',
pointsRequired: 0,
category: BadgeCategory.completion,
),
Badge(
id: 'perfect_week',
name: 'Perfect Week',
description: 'Complete all routines for 7 days',
icon: '🌟',
pointsRequired: 0,
category: BadgeCategory.completion,
),
// Category badges
Badge(
id: 'hydration_master',
name: 'Hydration Hero',
description: 'Hit water goal 7 days in a row',
icon: '💧',
pointsRequired: 0,
category: BadgeCategory.category,
),
Badge(
id: 'medication_reliable',
name: 'Reliable',
description: 'Take medication on time for 14 days',
icon: '💊',
pointsRequired: 0,
category: BadgeCategory.category,
),
Badge(
id: 'sleep_schedule',
name: 'Sleep Master',
description: 'Maintain sleep schedule for 7 days',
icon: '😴',
pointsRequired: 0,
category: BadgeCategory.category,
),
// Special badges
Badge(
id: 'early_bird',
name: 'Early Bird',
description: 'Complete morning routine before 8 AM',
icon: '🐦',
pointsRequired: 0,
category: BadgeCategory.special,
),
Badge(
id: 'night_owl',
name: 'Night Owl',
description: 'Complete evening routine after 9 PM',
icon: '🦉',
pointsRequired: 0,
category: BadgeCategory.special,
),
];
}
// Level calculation
class LevelCalculator {
static int calculateLevel(int totalPoints) {
// Exponential level curve
// Level 1: 0 points
// Level 2: 100 points
// Level 3: 250 points
// Level 4: 450 points
// etc.
if (totalPoints < 100) return 1;
if (totalPoints < 250) return 2;
if (totalPoints < 450) return 3;
if (totalPoints < 700) return 4;
if (totalPoints < 1000) return 5;
// Beyond level 5: every 500 points
return 5 + ((totalPoints - 1000) ~/ 500);
}
static int pointsToNextLevel(int currentLevel, int totalPoints) {
final nextLevelThreshold = _levelThreshold(currentLevel + 1);
return nextLevelThreshold - totalPoints;
}
static double progressToNextLevel(int currentLevel, int totalPoints) {
final currentThreshold = _levelThreshold(currentLevel);
final nextThreshold = _levelThreshold(currentLevel + 1);
final progress = totalPoints - currentThreshold;
final needed = nextThreshold - currentThreshold;
return (progress / needed).clamp(0.0, 1.0);
}
static int _levelThreshold(int level) {
switch (level) {
case 1:
return 0;
case 2:
return 100;
case 3:
return 250;
case 4:
return 450;
case 5:
return 700;
default:
return 1000 + ((level - 6) * 500);
}
}
}
class BadgeChecker {
static List<Badge> checkUnlockedBadges(
GamificationStats stats,
List<String> alreadyUnlocked,
) {
final newlyUnlocked = <Badge>[];
for (final badge in Badges.all) {
if (alreadyUnlocked.contains(badge.id)) continue;
if (_meetsCriteria(badge, stats)) {
newlyUnlocked.add(badge);
}
}
return newlyUnlocked;
}
static bool _meetsCriteria(Badge badge, GamificationStats stats) {
switch (badge.id) {
case 'streak_3':
return stats.currentStreak >= 3;
case 'streak_7':
return stats.currentStreak >= 7;
case 'streak_30':
return stats.currentStreak >= 30;
case 'streak_100':
return stats.currentStreak >= 100;
case 'routines_10':
return stats.totalRoutinesCompleted >= 10;
case 'routines_100':
return stats.totalRoutinesCompleted >= 100;
case 'perfect_week':
return stats.perfectDays >= 7;
default:
return false;
}
}
}

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import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:hive/hive.dart';
part 'routine.freezed.dart';
part 'routine.g.dart';
@HiveType(typeId: 0)
enum RoutineCategory {
@HiveField(0)
medication,
@HiveField(1)
vitamin,
@HiveField(2)
appointment,
@HiveField(3)
sleep,
@HiveField(4)
food,
@HiveField(5)
hydration,
@HiveField(6)
exercise,
@HiveField(7)
hygiene,
@HiveField(8)
selfCare,
@HiveField(9)
custom,
}
@HiveType(typeId: 1)
@freezed
class Routine with _$Routine {
const factory Routine({
@HiveField(0) required String id,
@HiveField(1) required String name,
@HiveField(2) String? description,
@HiveField(3) required RoutineCategory category,
@HiveField(4) required Schedule schedule,
@HiveField(5) @Default([]) List<Reminder> reminders,
@HiveField(6) @Default(10) int points,
@HiveField(7) String? icon,
@HiveField(8) String? color,
@HiveField(9) @Default(true) bool isActive,
@HiveField(10) required DateTime createdAt,
@HiveField(11) DateTime? updatedAt,
}) = _Routine;
factory Routine.fromJson(Map<String, dynamic> json) =
_$$RoutineImplFromJson;
}
@HiveType(typeId: 2)
@freezed
class Schedule with _$Schedule {
const factory Schedule({
@HiveField(0) required ScheduleType type,
@HiveField(1) List<int>? daysOfWeek, // 0 = Monday, 6 = Sunday
@HiveField(2) DateTime? specificDate,
@HiveField(3) required String time, // "HH:mm" format
@HiveField(4) int? intervalDays, // For every X days
}) = _Schedule;
factory Schedule.fromJson(Map<String, dynamic> json) =
_$$ScheduleImplFromJson;
}
@HiveType(typeId: 3)
enum ScheduleType {
@HiveField(0)
daily,
@HiveField(1)
weekly,
@HiveField(2)
specificDate,
@HiveField(3)
interval,
}
@HiveType(typeId: 4)
@freezed
class Reminder with _$Reminder {
const factory Reminder({
@HiveField(0) required String id,
@HiveField(1) required int minutesBefore,
@HiveField(2) @Default(true) bool isEnabled,
}) = _Reminder;
factory Reminder.fromJson(Map<String, dynamic> json) =
_$$ReminderImplFromJson;
}
// Extension for category metadata
extension RoutineCategoryExtension on RoutineCategory {
String get displayName {
switch (this) {
case RoutineCategory.medication:
return 'Medication';
case RoutineCategory.vitamin:
return 'Vitamins';
case RoutineCategory.appointment:
return 'Appointments';
case RoutineCategory.sleep:
return 'Sleep';
case RoutineCategory.food:
return 'Food & Nutrition';
case RoutineCategory.hydration:
return 'Hydration';
case RoutineCategory.exercise:
return 'Exercise';
case RoutineCategory.hygiene:
return 'Hygiene';
case RoutineCategory.selfCare:
return 'Self Care';
case RoutineCategory.custom:
return 'Custom';
}
}
String get icon {
switch (this) {
case RoutineCategory.medication:
return '💊';
case RoutineCategory.vitamin:
return '🍊';
case RoutineCategory.appointment:
return '📅';
case RoutineCategory.sleep:
return '😴';
case RoutineCategory.food:
return '🍎';
case RoutineCategory.hydration:
return '💧';
case RoutineCategory.exercise:
return '🏃';
case RoutineCategory.hygiene:
return '🧼';
case RoutineCategory.selfCare:
return '🧘';
case RoutineCategory.custom:
return '';
}
}
int get defaultPoints {
switch (this) {
case RoutineCategory.medication:
case RoutineCategory.vitamin:
return 20;
case RoutineCategory.appointment:
return 15;
case RoutineCategory.exercise:
return 25;
case RoutineCategory.sleep:
return 30;
case RoutineCategory.hydration:
return 10;
default:
return 15;
}
}
}

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import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:hive/hive.dart';
import '../models/routine.dart';
final routineRepositoryProvider = Provider<RoutineRepository>((ref) {
return RoutineRepository();
});
final routinesProvider = StreamProvider<List<Routine>>((ref) {
final repository = ref.watch(routineRepositoryProvider);
return repository.watchAllRoutines();
});
final todayRoutinesProvider = FutureProvider<List<Routine>>((ref) async {
final repository = ref.watch(routineRepositoryProvider);
return repository.getTodaysRoutines();
});
class RoutineRepository {
static const String _boxName = 'routines';
Box<Routine>? _box;
Future<Box<Routine>> _getBox() async {
_box ??= await Hive.openBox<Routine>(_boxName);
return _box!;
}
// Create
Future<void> createRoutine(Routine routine) async {
final box = await _getBox();
await box.put(routine.id, routine);
}
// Read
Future<Routine?> getRoutine(String id) async {
final box = await _getBox();
return box.get(id);
}
Future<List<Routine>> getAllRoutines() async {
final box = await _getBox();
return box.values.toList();
}
Stream<List<Routine>> watchAllRoutines() async* {
final box = await _getBox();
yield box.values.toList();
yield* box.watch().map((_) => box.values.toList());
}
Future<List<Routine>> getRoutinesByCategory(RoutineCategory category) async {
final routines = await getAllRoutines();
return routines.where((r) => r.category == category).toList();
}
Future<List<Routine>> getTodaysRoutines() async {
final routines = await getAllRoutines();
final now = DateTime.now();
final weekday = now.weekday - 1; // 0 = Monday, 6 = Sunday
return routines.where((routine) {
if (!routine.isActive) return false;
switch (routine.schedule.type) {
case ScheduleType.daily:
return true;
case ScheduleType.weekly:
return routine.schedule.daysOfWeek?.contains(weekday) ?? false;
case ScheduleType.specificDate:
final specificDate = routine.schedule.specificDate;
if (specificDate == null) return false;
return specificDate.year == now.year &&
specificDate.month == now.month &&
specificDate.day == now.day;
case ScheduleType.interval:
// Simplified: check if today falls on interval
final createdDate = DateTime(
routine.createdAt.year,
routine.createdAt.month,
routine.createdAt.day,
);
final today = DateTime(now.year, now.month, now.day);
final daysDiff = today.difference(createdDate).inDays;
final interval = routine.schedule.intervalDays ?? 1;
return daysDiff % interval == 0;
}
}).toList();
}
// Update
Future<void> updateRoutine(Routine routine) async {
final box = await _getBox();
await box.put(routine.id, routine.copyWith(updatedAt: DateTime.now()));
}
Future<void> toggleRoutineActive(String id) async {
final routine = await getRoutine(id);
if (routine != null) {
await updateRoutine(routine.copyWith(isActive: !routine.isActive));
}
}
// Delete
Future<void> deleteRoutine(String id) async {
final box = await _getBox();
await box.delete(id);
}
// Statistics
Future<Map<RoutineCategory, int>> getRoutineCountsByCategory() async {
final routines = await getAllRoutines();
final counts = <RoutineCategory, int>{};
for (final routine in routines) {
counts[routine.category] = (counts[routine.category] ?? 0) + 1;
}
return counts;
}
}

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@ -0,0 +1,581 @@
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../models/routine.dart';
import '../../repositories/routine_repository.dart';
import '../../theme/app_theme.dart';
import '../routines/widgets/routine_card.dart';
class DashboardScreen extends ConsumerWidget {
const DashboardScreen({super.key});
@override
Widget build(BuildContext context, WidgetRef ref) {
final todayRoutinesAsync = ref.watch(todayRoutinesProvider);
return Scaffold(
body: CustomScrollView(
slivers: [
// App Bar with greeting
SliverAppBar(
expandedHeight: 120,
floating: true,
pinned: true,
flexibleSpace: FlexibleSpaceBar(
title: Column(
mainAxisAlignment: MainAxisAlignment.end,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
_getGreeting(),
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.normal,
),
),
const Text(
'Ready to flow?',
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
],
),
),
actions: [
IconButton(
icon: const Icon(Icons.notifications_outlined),
onPressed: () {
// Show notifications
},
),
IconButton(
icon: const Icon(Icons.person_outline),
onPressed: () {
// Show profile
},
),
],
),
// Daily Progress Ring
SliverToBoxAdapter(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: _buildDailyProgressCard(context),
),
),
// Quick Stats
SliverToBoxAdapter(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: _buildQuickStatsRow(),
),
),
// Today's Routines Header
SliverPadding(
padding: const EdgeInsets.all(16.0),
sliver: SliverToBoxAdapter(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text(
"Today's Routines",
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
TextButton(
onPressed: () {
// Navigate to all routines
},
child: const Text('See All'),
),
],
),
),
),
// Today's Routines List
todayRoutinesAsync.when(
data: (routines) {
if (routines.isEmpty) {
return const SliverFillRemaining(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
Icons.spa_outlined,
size: 64,
color: Colors.grey,
),
SizedBox(height: 16),
Text(
'No routines for today',
style: TextStyle(
fontSize: 18,
color: Colors.grey,
),
),
SizedBox(height: 8),
Text(
'Add your first routine to get started!',
style: TextStyle(
color: Colors.grey,
),
),
],
),
),
);
}
return SliverList(
delegate: SliverChildBuilderDelegate(
(context, index) {
final routine = routines[index];
return RoutineCard(
routine: routine,
onTap: () => _showRoutineDetails(context, routine),
onComplete: () => _completeRoutine(context, ref, routine),
);
},
childCount: routines.length,
),
);
},
loading: () => const SliverFillRemaining(
child: Center(child: CircularProgressIndicator()),
),
error: (error, stack) => SliverFillRemaining(
child: Center(
child: Text('Error: $error'),
),
),
),
// Bottom padding
const SliverPadding(
padding: EdgeInsets.only(bottom: 100),
),
],
),
floatingActionButton: FloatingActionButton.extended(
onPressed: () => _showAddRoutineDialog(context),
icon: const Icon(Icons.add),
label: const Text('Add Routine'),
),
);
}
String _getGreeting() {
final hour = DateTime.now().hour;
if (hour < 12) return 'Good morning';
if (hour < 17) return 'Good afternoon';
return 'Good evening';
}
Widget _buildDailyProgressCard(BuildContext context) {
return Card(
elevation: 4,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20),
),
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Row(
children: [
// Progress Ring
SizedBox(
width: 100,
height: 100,
child: Stack(
fit: StackFit.expand,
children: [
CircularProgressIndicator(
value: 0.65, // TODO: Calculate from actual data
strokeWidth: 10,
backgroundColor: Colors.grey[200],
valueColor: AlwaysStoppedAnimation<Color>(
Theme.of(context).colorScheme.primary,
),
),
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'65%',
style: TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
),
),
Text(
'Done',
style: TextStyle(
fontSize: 12,
color: Colors.grey[600],
),
),
],
),
),
],
),
),
const SizedBox(width: 20),
// Stats
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
"Today's Progress",
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 8),
Text(
'7 of 11 routines completed',
style: TextStyle(
color: Colors.grey[600],
),
),
const SizedBox(height: 12),
Row(
children: [
_buildStatChip(
icon: Icons.local_fire_department,
label: '5 day streak',
color: Colors.orange,
),
],
),
],
),
),
],
),
),
);
}
Widget _buildStatChip({
required IconData icon,
required String label,
required Color color,
}) {
return Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
decoration: BoxDecoration(
color: color.withOpacity(0.1),
borderRadius: BorderRadius.circular(20),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(icon, size: 16, color: color),
const SizedBox(width: 4),
Text(
label,
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w600,
color: color,
),
),
],
),
);
}
Widget _buildQuickStatsRow() {
return Row(
children: [
Expanded(
child: _buildQuickStatCard(
icon: Icons.water_drop,
label: 'Hydration',
value: '1.5L',
color: Colors.blue,
),
),
const SizedBox(width: 12),
Expanded(
child: _buildQuickStatCard(
icon: Icons.medication,
label: 'Meds Taken',
value: '2/3',
color: Colors.red,
),
),
const SizedBox(width: 12),
Expanded(
child: _buildQuickStatCard(
icon: Icons.star,
label: 'Points',
value: '245',
color: Colors.amber,
),
),
],
);
}
Widget _buildQuickStatCard({
required IconData icon,
required String label,
required String value,
required Color color,
}) {
return Card(
child: Padding(
padding: const EdgeInsets.all(12.0),
child: Column(
children: [
Icon(icon, color: color, size: 28),
const SizedBox(height: 8),
Text(
value,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
Text(
label,
style: TextStyle(
fontSize: 12,
color: Colors.grey[600],
),
),
],
),
),
);
}
void _showRoutineDetails(BuildContext context, Routine routine) {
showModalBottomSheet(
context: context,
isScrollControlled: true,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.vertical(top: Radius.circular(20)),
),
builder: (context) => DraggableScrollableSheet(
initialChildSize: 0.6,
maxChildSize: 0.9,
minChildSize: 0.4,
expand: false,
builder: (context, scrollController) {
return SingleChildScrollView(
controller: scrollController,
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Center(
child: Container(
width: 40,
height: 4,
decoration: BoxDecoration(
color: Colors.grey[300],
borderRadius: BorderRadius.circular(2),
),
),
),
const SizedBox(height: 20),
Row(
children: [
Text(
routine.category.icon,
style: const TextStyle(fontSize: 40),
),
const SizedBox(width: 16),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
routine.name,
style: const TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
),
),
Text(
routine.category.displayName,
style: TextStyle(
color: Colors.grey[600],
),
),
],
),
),
],
),
const SizedBox(height: 20),
if (routine.description != null) ...[
Text(
routine.description!,
style: TextStyle(
fontSize: 16,
color: Colors.grey[700],
),
),
const SizedBox(height: 20),
],
_buildDetailRow(
Icons.schedule,
'Scheduled for',
routine.schedule.time,
),
_buildDetailRow(
Icons.repeat,
'Frequency',
_getFrequencyText(routine.schedule),
),
_buildDetailRow(
Icons.star,
'Points',
'${routine.points} points',
),
const SizedBox(height: 30),
SizedBox(
width: double.infinity,
child: ElevatedButton.icon(
onPressed: () {
Navigator.pop(context);
// Mark as complete
},
icon: const Icon(Icons.check_circle),
label: const Text('Mark as Complete'),
style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(vertical: 16),
),
),
),
],
),
),
);
},
),
);
}
Widget _buildDetailRow(IconData icon, String label, String value) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 12.0),
child: Row(
children: [
Icon(icon, color: Colors.grey),
const SizedBox(width: 12),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
label,
style: TextStyle(
fontSize: 12,
color: Colors.grey[600],
),
),
Text(
value,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
),
),
],
),
],
),
);
}
String _getFrequencyText(Schedule schedule) {
switch (schedule.type) {
case ScheduleType.daily:
return 'Every day';
case ScheduleType.weekly:
final days = schedule.daysOfWeek?.map((d) {
final dayNames = ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun'];
return dayNames[d];
}).join(', ');
return days ?? 'Weekly';
case ScheduleType.specificDate:
return 'One-time';
case ScheduleType.interval:
return 'Every ${schedule.intervalDays} days';
}
}
void _completeRoutine(BuildContext context, WidgetRef ref, Routine routine) {
// TODO: Implement completion logic
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('${routine.name} completed! +${routine.points} points'),
backgroundColor: Colors.green,
behavior: SnackBarBehavior.floating,
action: SnackBarAction(
label: 'UNDO',
onPressed: () {
// Undo completion
},
),
),
);
}
void _showAddRoutineDialog(BuildContext context) {
// TODO: Navigate to add routine screen
showModalBottomSheet(
context: context,
isScrollControlled: true,
builder: (context) => const AddRoutineSheet(),
);
}
}
class AddRoutineSheet extends StatelessWidget {
const AddRoutineSheet({super.key});
@override
Widget build(BuildContext context) {
return Container(
padding: const EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
'Add New Routine',
style: TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 20),
...RoutineCategory.values.map((category) => ListTile(
leading: Text(category.icon, style: const TextStyle(fontSize: 28)),
title: Text(category.displayName),
onTap: () {
// Navigate to routine creation with this category
Navigator.pop(context);
},
)),
],
),
);
}
}

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import 'package:flutter/material.dart';
class AppTheme {
// Primary Colors
static const Color primary = Color(0xFF4A90E2);
static const Color primaryLight = Color(0xFF7BB3F0);
static const Color primaryDark = Color(0xFF2E5C8A);
// Category Colors
static const Color medication = Color(0xFFE74C3C);
static const Color vitamin = Color(0xFFF39C12);
static const Color appointment = Color(0xFF9B59B6);
static const Color sleep = Color(0xFF8E44AD);
static const Color food = Color(0xFFE67E22);
static const Color hydration = Color(0xFF3498DB);
static const Color exercise = Color(0xFF27AE60);
static const Color hygiene = Color(0xFF1ABC9C);
static const Color selfCare = Color(0xFF16A085);
// Gamification Colors
static const Color gold = Color(0xFFFFD700);
static const Color silver = Color(0xFFC0C0C0);
static const Color bronze = Color(0xFFCD7F32);
// Semantic Colors
static const Color success = Color(0xFF27AE60);
static const Color warning = Color(0xFFF39C12);
static const Color error = Color(0xFFE74C3C);
static const Color info = Color(0xFF3498DB);
static Color getCategoryColor(RoutineCategory category) {
switch (category) {
case RoutineCategory.medication:
return medication;
case RoutineCategory.vitamin:
return vitamin;
case RoutineCategory.appointment:
return appointment;
case RoutineCategory.sleep:
return sleep;
case RoutineCategory.food:
return food;
case RoutineCategory.hydration:
return hydration;
case RoutineCategory.exercise:
return exercise;
case RoutineCategory.hygiene:
return hygiene;
case RoutineCategory.selfCare:
return selfCare;
case RoutineCategory.custom:
return primary;
}
}
}
// Temporary enum for compilation
enum RoutineCategory {
medication,
vitamin,
appointment,
sleep,
food,
hydration,
exercise,
hygiene,
selfCare,
custom,
}
class AppTheme {
static ThemeData get lightTheme {
return ThemeData(
useMaterial3: true,
brightness: Brightness.light,
colorScheme: const ColorScheme.light(
primary: AppColors.primary,
secondary: AppColors.primaryLight,
surface: Colors.white,
background: Color(0xFFF8F9FA),
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: Color(0xFF1A1A2E),
onBackground: Color(0xFF1A1A2E),
),
scaffoldBackgroundColor: const Color(0xFFF8F9FA),
appBarTheme: const AppBarTheme(
elevation: 0,
centerTitle: false,
backgroundColor: Colors.transparent,
foregroundColor: Color(0xFF1A1A2E),
titleTextStyle: TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
color: Color(0xFF1A1A2E),
),
),
cardTheme: CardTheme(
elevation: 2,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
),
),
bottomNavigationBarTheme: const BottomNavigationBarThemeData(
backgroundColor: Colors.white,
selectedItemColor: AppColors.primary,
unselectedItemColor: Colors.grey,
type: BottomNavigationBarType.fixed,
elevation: 8,
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: AppColors.primary,
foregroundColor: Colors.white,
elevation: 4,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
),
),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
backgroundColor: AppColors.primary,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 16),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: Colors.grey[100],
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide.none,
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide.none,
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: AppColors.primary, width: 2),
),
),
);
}
static ThemeData get darkTheme {
return ThemeData(
useMaterial3: true,
brightness: Brightness.dark,
colorScheme: const ColorScheme.dark(
primary: AppColors.primaryLight,
secondary: AppColors.primary,
surface: Color(0xFF1E1E2E),
background: Color(0xFF0F0F1A),
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: Colors.white,
onBackground: Colors.white,
),
scaffoldBackgroundColor: const Color(0xFF0F0F1A),
appBarTheme: const AppBarTheme(
elevation: 0,
centerTitle: false,
backgroundColor: Colors.transparent,
foregroundColor: Colors.white,
titleTextStyle: TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
cardTheme: CardTheme(
elevation: 2,
color: const Color(0xFF1E1E2E),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
),
),
bottomNavigationBarTheme: const BottomNavigationBarThemeData(
backgroundColor: Color(0xFF1E1E2E),
selectedItemColor: AppColors.primaryLight,
unselectedItemColor: Colors.grey,
type: BottomNavigationBarType.fixed,
elevation: 8,
),
);
}
}

88
android/pubspec.yaml Normal file
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name: lifeflow
description: Transform your daily routines into enjoyable habits
publish_to: 'none'
version: 1.0.0+1
environment:
sdk: '>=3.0.0 <4.0.0'
dependencies:
flutter:
sdk: flutter
# State Management
flutter_riverpod: ^2.4.0
riverpod_annotation: ^2.2.0
# Local Database
hive: ^2.2.3
hive_flutter: ^1.1.0
# Notifications
flutter_local_notifications: ^16.1.0
timezone: ^0.9.2
# UI Components
cupertino_icons: ^1.0.6
flutter_svg: ^2.0.9
shimmer: ^3.0.0
flutter_slidable: ^3.0.1
fl_chart: ^0.65.0
percent_indicator: ^4.2.3
confetti: ^0.7.0
# Date/Time
intl: ^0.18.1
jiffy: ^6.2.1
# Utilities
uuid: ^4.2.1
equatable: ^2.0.5
freezed_annotation: ^2.4.1
json_annotation: ^4.8.1
# SMS (Android only)
telephony: ^0.2.0
permission_handler: ^11.0.1
# Backend (Phase 2)
# firebase_core: ^2.21.0
# firebase_auth: ^4.12.1
# cloud_firestore: ^4.12.2
# firebase_messaging: ^14.7.3
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^3.0.1
# Code Generation
build_runner: ^2.4.7
freezed: ^2.4.5
json_serializable: ^6.7.1
riverpod_generator: ^2.3.5
hive_generator: ^2.0.1
# Testing
mockito: ^5.4.4
flutter:
uses-material-design: true
assets:
- assets/icons/
- assets/images/
- assets/animations/
fonts:
- family: Inter
fonts:
- asset: assets/fonts/Inter-Regular.ttf
- asset: assets/fonts/Inter-Medium.ttf
weight: 500
- asset: assets/fonts/Inter-SemiBold.ttf
weight: 600
- asset: assets/fonts/Inter-Bold.ttf
weight: 700

444
docs/DEVELOPMENT_PLAN.md Normal file
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# LifeFlow Development Plan
**Project:** LifeFlow - Personal Life Management System
**Start Date:** 2026-02-14
**Target:** MVP in 2 weeks, Full App in 6 weeks
---
## Architecture Overview
```
┌─────────────────────────────────────────────────────────┐
│ LifeFlow System │
├─────────────────────────────────────────────────────────┤
│ Android App │ PC App │ Web Dashboard │ HA Add-on │
├─────────────────────────────────────────────────────────┤
│ Shared Backend (Firebase/Supabase) │
├─────────────────────────────────────────────────────────┤
│ AI Services │ SMS Parser │ Notifications │
└─────────────────────────────────────────────────────────┘
```
---
## Phase 1: Android MVP (Week 1-2)
### Week 1: Foundation
**Day 1-2: Project Setup**
- [ ] Flutter project initialization
- [ ] Architecture setup (Riverpod + Hive)
- [ ] Theme system (Dark/Light/Calm)
- [ ] Navigation structure
**Day 3-4: Core Data Models**
- [ ] User model
- [ ] Routine model
- [ ] Activity log model
- [ ] Local database (Hive)
**Day 5-7: Basic UI Screens**
- [ ] Dashboard screen
- [ ] Routine list screen
- [ ] Add/Edit routine screen
- [ ] Simple settings
### Week 2: Features + Polish
**Day 8-10: Core Features**
- [ ] Routine CRUD operations
- [ ] Local notifications
- [ ] Basic streak tracking
- [ ] Activity logging
**Day 11-12: Gamification MVP**
- [ ] Points system
- [ ] Basic badges
- [ ] Streak visualization
- [ ] Daily progress ring
**Day 13-14: Polish + Testing**
- [ ] Animations
- [ ] Error handling
- [ ] Onboarding flow
- [ ] Beta build
---
## Phase 2: Smart Features (Week 3-4)
### Week 3: Intelligence
**SMS Parsing**
- [ ] SMS permission handling
- [ ] Pattern matching engine
- [ ] Appointment extraction
- [ ] Medication detection
- [ ] Manual confirmation UI
**AI Suggestions**
- [ ] Routine recommendation engine
- [ ] Optimal timing suggestions
- [ ] Pattern recognition
- [ ] Smart reminders
### Week 4: Integration
**Backend Setup**
- [ ] Firebase/Supabase project
- [ ] Authentication
- [ ] Cloud sync
- [ ] Conflict resolution
**Widgets**
- [ ] Home screen widget
- [ ] Quick actions
- [ ] Lock screen integration
---
## Phase 3: Ecosystem (Week 5-6)
### Week 5: PC App
- [ ] Flutter desktop build
- [ ] System tray integration
- [ ] Global hotkeys
- [ ] Quick log overlay
- [ ] Data sync
### Week 6: Home Assistant
- [ ] Custom component
- [ ] MQTT integration
- [ ] Sensors + Buttons
- [ ] Automations examples
- [ ] Dashboard cards
---
## Technical Stack
### Android App
| Layer | Technology |
|-------|-----------|
| Framework | Flutter 3.x |
| State | Riverpod |
| Local DB | Hive |
| Remote DB | Firebase/Firestore |
| Auth | Firebase Auth |
| Notifications | flutter_local_notifications |
| SMS | telephony |
| Analytics | Firebase Analytics |
### Backend
| Service | Technology |
|---------|-----------|
| Database | Cloud Firestore |
| Auth | Firebase Auth |
| Functions | Cloud Functions (Node.js) |
| Storage | Firebase Storage |
| ML | Firebase ML Kit |
### PC App
| Feature | Implementation |
|---------|---------------|
| Framework | Flutter Desktop |
| System Tray | system_tray |
| Hotkeys | hotkey_manager |
| Notifications | local_notifier |
### Home Assistant
| Component | Type |
|-----------|------|
| Main Integration | Custom Component |
| Communication | MQTT / REST API |
| Entities | Sensors, Buttons, Switches |
---
## Data Models
### User
```dart
class User {
String id;
String email;
String name;
String? avatarUrl;
UserSettings settings;
GamificationStats stats;
DateTime createdAt;
}
```
### Routine
```dart
class Routine {
String id;
String name;
String? description;
RoutineCategory category;
Schedule schedule;
List<Reminder> reminders;
int points;
String? icon;
String? color;
bool isActive;
DateTime createdAt;
}
enum RoutineCategory {
medication,
vitamin,
appointment,
sleep,
food,
hydration,
exercise,
hygiene,
selfCare,
custom
}
```
### Activity
```dart
class Activity {
String id;
String routineId;
DateTime timestamp;
bool completed;
String? notes;
Mood? mood;
int pointsEarned;
}
```
### Gamification
```dart
class GamificationStats {
int totalPoints;
int currentStreak;
int longestStreak;
int level;
List<String> unlockedBadges;
Map<String, int> categoryStreaks;
}
```
---
## UI/UX Design System
### Colors
```dart
class AppColors {
// Primary
static const primary = Color(0xFF4A90E2);
static const primaryLight = Color(0xFF7BB3F0);
static const primaryDark = Color(0xFF2E5C8A);
// Categories
static const medication = Color(0xFFE74C3C);
static const vitamin = Color(0xFFF39C12);
static const hydration = Color(0xFF3498DB);
static const exercise = Color(0xFF27AE60);
static const sleep = Color(0xFF9B59B6);
static const food = Color(0xFFE67E22);
// Gamification
static const gold = Color(0xFFFFD700);
static const silver = Color(0xFFC0C0C0);
static const bronze = Color(0xFFCD7F32);
}
```
### Typography
```dart
class AppTextStyles {
static const heading1 = TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
letterSpacing: -0.5,
);
static const heading2 = TextStyle(
fontSize: 22,
fontWeight: FontWeight.w600,
letterSpacing: -0.3,
);
static const body = TextStyle(
fontSize: 16,
fontWeight: FontWeight.normal,
letterSpacing: 0,
);
static const caption = TextStyle(
fontSize: 14,
fontWeight: FontWeight.w500,
color: Colors.grey,
);
}
```
---
## Feature Specifications
### 1. Dashboard
**Layout:**
- Greeting with user name
- Daily progress ring (overall completion)
- Today's routines (grouped by time)
- Current streak flame
- Points display
- Quick add buttons
**Interactions:**
- Swipe routine → Mark done
- Tap routine → Details/Edit
- Pull down → Refresh
- Long press → Quick actions
### 2. Routine Detail
**Layout:**
- Icon + Name + Category
- Schedule info
- Streak counter
- History list
- Statistics
**Actions:**
- Log completion
- Edit routine
- Pause/Resume
- Delete
- Share
### 3. Add Routine
**Steps:**
1. Select category
2. Enter name/description
3. Set schedule (daily/weekly/custom)
4. Add reminders
5. Assign points
6. Choose icon/color
**Smart Features:**
- Template suggestions
- Category-based defaults
- Icon recommendations
### 4. Notifications
**Types:**
- Scheduled reminders
- Streak at risk
- Achievement unlocked
- Refill alerts
- Prep reminders
**Actions:**
- Mark done (from notification)
- Snooze (5/15/30 min)
- Dismiss
- View details
---
## SMS Parsing Patterns
### Appointment Pattern
```regex
(appointment|meeting|consultation).{0,50}(\w+ \d{1,2}).{0,20}(\d{1,2}:\d{2}).{0,50}(at|@)\s+([\w\s]+)
```
### Medication Pattern
```regex
(prescription|medication|refill).{0,30}(ready|available|pickup).{0,50}(\d+).{0,20}(of|out of).{0,5}(\d+)
```
### Meeting Pattern
```regex
(meeting|standup|sync).{0,30}(tomorrow|today|(?:\w+day)).{0,20}(\d{1,2}(?::\d{2})?\s*(?:AM|PM)?).{0,50}(in|at)\s+([\w\s]+)
```
---
## Testing Strategy
### Unit Tests
- Data models
- Business logic
- SMS parsing
- Gamification calculations
### Widget Tests
- Screen rendering
- User interactions
- Form validation
- State changes
### Integration Tests
- Database operations
- Notification flow
- Sync mechanism
- SMS parsing
### E2E Tests
- Complete user flows
- Critical paths
- Edge cases
---
## Deployment Plan
### Android
1. Internal Testing (closed)
2. Closed Testing (invite-only)
3. Open Testing (public beta)
4. Production Release
### PC App
1. Windows (installer)
2. macOS (DMG)
3. Linux (AppImage)
### Home Assistant
1. HACS (Home Assistant Community Store)
2. Official integration (if popular)
---
## Success Metrics
| Metric | Target |
|--------|--------|
| Daily Active Users | 1000+ (Month 3) |
| Routine Completion Rate | 70%+ |
| 7-Day Retention | 40%+ |
| Average Streak | 5+ days |
| App Store Rating | 4.5+ |
---
## Next Steps
### Immediate (Today)
1. Initialize Flutter project
2. Set up architecture
3. Create data models
4. Build basic UI
### This Week
1. Complete MVP features
2. Add gamification
3. Test on device
4. Prepare beta
### Next Week
1. Add SMS parsing
2. Implement AI suggestions
3. Connect backend
4. Beta testing
---
Ready to start building! 🚀