Lemontropia-Suite/core/nexus_api.py

208 lines
8.0 KiB
Python

"""
Entropia Nexus API Client - Production Implementation
Uses the real Entropia Nexus API endpoints:
- https://api.entropianexus.com/weapons
- https://api.entropianexus.com/armors
- https://api.entropianexus.com/tools
"""
import asyncio
import json
import logging
from dataclasses import dataclass, field
from decimal import Decimal
from typing import Dict, List, Optional, Any
from datetime import datetime
# Optional HTTP libraries
try:
import aiohttp
HAS_AIOHTTP = True
except ImportError:
HAS_AIOHTTP = False
try:
import urllib.request
HAS_URLLIB = True
except ImportError:
HAS_URLLIB = False
logger = logging.getLogger(__name__)
@dataclass
class WeaponStats:
"""Weapon statistics from Entropia Nexus API."""
id: int
item_id: int
name: str
type: str
category: str
weapon_class: str
weight: Decimal
uses_per_minute: int
range_meters: Optional[Decimal]
efficiency: Optional[Decimal]
max_tt: Decimal
min_tt: Optional[Decimal]
decay: Optional[Decimal]
ammo_burn: Optional[int]
damage_stab: Decimal
damage_cut: Decimal
damage_impact: Decimal
damage_penetration: Decimal
damage_shrapnel: Decimal
damage_burn: Decimal
damage_cold: Decimal
damage_acid: Decimal
damage_electric: Decimal
total_damage: Decimal = field(default_factory=lambda: Decimal("0"))
dpp: Decimal = field(default_factory=lambda: Decimal("0"))
cost_per_hour: Decimal = field(default_factory=lambda: Decimal("0"))
sib: bool = False
hit_skill_start: Optional[int] = None
hit_skill_end: Optional[int] = None
dmg_skill_start: Optional[int] = None
dmg_skill_end: Optional[int] = None
ammo_name: Optional[str] = None
api_url: str = ""
def __post_init__(self):
"""Calculate derived statistics."""
self.total_damage = (
self.damage_stab + self.damage_cut + self.damage_impact +
self.damage_penetration + self.damage_shrapnel +
self.damage_burn + self.damage_cold + self.damage_acid + self.damage_electric
)
if self.decay and self.decay > 0:
ammo_cost = Decimal(self.ammo_burn) if self.ammo_burn else Decimal("0")
total_cost_pec = self.decay + ammo_cost
if total_cost_pec > 0:
self.dpp = self.total_damage / total_cost_pec
if self.uses_per_minute and self.uses_per_minute > 0 and self.decay:
uses_per_hour = self.uses_per_minute * 60
total_decay_per_hour = self.decay * uses_per_hour
self.cost_per_hour = total_decay_per_hour / 100
@classmethod
def from_api_data(cls, data: Dict[str, Any]) -> 'WeaponStats':
"""Create WeaponStats from API response."""
props = data.get('Properties', {})
economy = props.get('Economy', {})
damage = props.get('Damage', {})
skill = props.get('Skill', {})
hit_skill = skill.get('Hit', {})
dmg_skill = skill.get('Dmg', {})
ammo = data.get('Ammo', {})
links = data.get('Links', {})
return cls(
id=data.get('Id', 0),
item_id=data.get('ItemId', 0),
name=data.get('Name', 'Unknown'),
type=props.get('Type', 'Unknown'),
category=props.get('Category', 'Unknown'),
weapon_class=props.get('Class', 'Unknown'),
weight=Decimal(str(props.get('Weight', 0))) if props.get('Weight') else Decimal('0'),
uses_per_minute=props.get('UsesPerMinute', 0) or 0,
range_meters=Decimal(str(props.get('Range'))) if props.get('Range') else None,
efficiency=Decimal(str(economy.get('Efficiency'))) if economy.get('Efficiency') else None,
max_tt=Decimal(str(economy.get('MaxTT', 0))) if economy.get('MaxTT') else Decimal('0'),
min_tt=Decimal(str(economy.get('MinTT'))) if economy.get('MinTT') else None,
decay=Decimal(str(economy.get('Decay'))) if economy.get('Decay') else None,
ammo_burn=economy.get('AmmoBurn'),
damage_stab=Decimal(str(damage.get('Stab', 0))) if damage.get('Stab') else Decimal('0'),
damage_cut=Decimal(str(damage.get('Cut', 0))) if damage.get('Cut') else Decimal('0'),
damage_impact=Decimal(str(damage.get('Impact', 0))) if damage.get('Impact') else Decimal('0'),
damage_penetration=Decimal(str(damage.get('Penetration', 0))) if damage.get('Penetration') else Decimal('0'),
damage_shrapnel=Decimal(str(damage.get('Shrapnel', 0))) if damage.get('Shrapnel') else Decimal('0'),
damage_burn=Decimal(str(damage.get('Burn', 0))) if damage.get('Burn') else Decimal('0'),
damage_cold=Decimal(str(damage.get('Cold', 0))) if damage.get('Cold') else Decimal('0'),
damage_acid=Decimal(str(damage.get('Acid', 0))) if damage.get('Acid') else Decimal('0'),
damage_electric=Decimal(str(damage.get('Electric', 0))) if damage.get('Electric') else Decimal('0'),
sib=skill.get('IsSiB', False),
hit_skill_start=hit_skill.get('LearningIntervalStart'),
hit_skill_end=hit_skill.get('LearningIntervalEnd'),
dmg_skill_start=dmg_skill.get('LearningIntervalStart'),
dmg_skill_end=dmg_skill.get('LearningIntervalEnd'),
ammo_name=ammo.get('Name'),
api_url=links.get('$Url', ''),
)
class EntropiaNexusAPI:
"""Client for Entropia Nexus API."""
BASE_URL = "https://api.entropianexus.com"
def __init__(self, cache_ttl: int = 3600):
self._cache: Dict[str, Any] = {}
self._cache_timestamps: Dict[str, float] = {}
self._cache_ttl = cache_ttl
self._session = None
self._weapons_cache: Optional[List[WeaponStats]] = None
logger.info("EntropiaNexusAPI initialized")
async def __aenter__(self):
return self
async def __aexit__(self, exc_type, exc_val, exc_tb):
return False
async def _make_request(self, endpoint: str) -> Optional[List[Dict]]:
"""Make API request."""
cache_key = endpoint
if cache_key in self._cache:
timestamp = self._cache_timestamps.get(cache_key, 0)
if (datetime.now().timestamp() - timestamp) < self._cache_ttl:
return self._cache[cache_key]
url = f"{self.BASE_URL}/{endpoint}"
try:
if HAS_URLLIB:
req = urllib.request.Request(
url,
headers={'Accept': 'application/json', 'User-Agent': 'Lemontropia-Suite/0.2.0'}
)
with urllib.request.urlopen(req, timeout=30) as response:
data = json.loads(response.read().decode('utf-8'))
self._cache[cache_key] = data
self._cache_timestamps[cache_key] = datetime.now().timestamp()
return data
except Exception as e:
logger.error(f"API request failed: {e}")
return None
async def get_all_weapons(self, force_refresh: bool = False) -> List[WeaponStats]:
"""Get all weapons."""
if not force_refresh and self._weapons_cache:
return self._weapons_cache
data = await self._make_request('weapons')
if data:
self._weapons_cache = [WeaponStats.from_api_data(w) for w in data]
return self._weapons_cache
return []
async def search_weapons(self, query: str) -> List[WeaponStats]:
"""Search weapons by name."""
weapons = await self.get_all_weapons()
query_lower = query.lower()
return [w for w in weapons if query_lower in w.name.lower()]
async def get_weapon_by_id(self, weapon_id: int) -> Optional[WeaponStats]:
"""Get weapon by ID."""
weapons = await self.get_all_weapons()
for w in weapons:
if w.id == weapon_id or w.item_id == weapon_id:
return w
return None
__all__ = ['WeaponStats', 'EntropiaNexusAPI']