..
__init__.py
fix(ui): remove non-existent AttachmentManagerWidget from imports
2026-02-09 13:44:59 +00:00
accessories_selector.py
feat(ui): add separate Left/Right ring slots in loadout manager
2026-02-09 14:46:35 +00:00
armor_selection_dialog.py
feat: rewrite armor system to use API-based sets with proper decay
2026-02-09 21:00:43 +00:00
armor_selector.py
fix: correct API attribute names in selectors
2026-02-09 21:59:46 +00:00
armor_set_selector.py
feat(ui): add armor set and mindforce implant selectors
2026-02-09 15:59:29 +00:00
attachment_selector.py
fix(api): handle absorber-specific fields (absorption instead of decay)
2026-02-09 17:16:29 +00:00
enhancer_selector.py
feat(selectors): add enhancer and accessories selectors
2026-02-09 11:54:00 +00:00
gear_selector.py
feat(armor): implement official decay formula (VU 15.15)
2026-02-09 10:27:05 +00:00
healing_selector.py
fix: correct API attribute names in selectors
2026-02-09 21:59:46 +00:00
hud_overlay.py
feat(hud): integrate loadout-based cost tracking in HUD
2026-02-09 16:14:51 +00:00
loadout_manager.py
fix: save and load new armor system fields properly
2026-02-09 21:21:32 +00:00
loadout_manager_simple.py
fix: correct import and handle null values in selectors
2026-02-09 21:56:33 +00:00
loadout_selection_dialog.py
fix: pass full loadout info to session and display gear names in HUD
2026-02-09 20:50:26 +00:00
loadout_selection_dialog_simple.py
refactor: simplified cost-focused Loadout Manager
2026-02-09 21:41:55 +00:00
main_window.py
refactor: simplified cost-focused Loadout Manager
2026-02-09 21:41:55 +00:00
mindforce_selector.py
feat(ui): add armor set and mindforce implant selectors
2026-02-09 15:59:29 +00:00
plate_selector.py
feat(selectors): add plate and attachment selectors
2026-02-09 11:50:45 +00:00
test_hud.py
feat(gui): Sprint 2 Phase 1 - PyQt6 GUI Foundation
2026-02-08 20:30:38 +00:00
weapon_selector.py
fix: correct API attribute names in selectors
2026-02-09 21:59:46 +00:00