Lemontropia-Suite/ui
LemonNexus cdc9f5b825 refactor: simplified cost-focused Loadout Manager
- New LoadoutManagerSimple with clean cost-focused design
- LoadoutConfig now stores only: cost_per_shot/hit/heal + display names
- Legacy format support for backward compatibility
- Simplified LoadoutSelectionDialog with clear cost preview
- Updated MainWindow to use new simplified structure
- Removed 3 overlapping armor systems, replaced with single decay value
- JSON serialization is now simple and reliable

Key principle: Only store what's needed for cost tracking.
2026-02-09 21:41:55 +00:00
..
__init__.py
accessories_selector.py
armor_selection_dialog.py feat: rewrite armor system to use API-based sets with proper decay 2026-02-09 21:00:43 +00:00
armor_selector.py feat(ui): add armor set selection to armor selector 2026-02-09 17:04:21 +00:00
armor_set_selector.py feat(ui): add armor set and mindforce implant selectors 2026-02-09 15:59:29 +00:00
attachment_selector.py fix(api): handle absorber-specific fields (absorption instead of decay) 2026-02-09 17:16:29 +00:00
enhancer_selector.py
gear_selector.py
healing_selector.py
hud_overlay.py feat(hud): integrate loadout-based cost tracking in HUD 2026-02-09 16:14:51 +00:00
loadout_manager.py fix: save and load new armor system fields properly 2026-02-09 21:21:32 +00:00
loadout_manager_simple.py refactor: simplified cost-focused Loadout Manager 2026-02-09 21:41:55 +00:00
loadout_selection_dialog.py fix: pass full loadout info to session and display gear names in HUD 2026-02-09 20:50:26 +00:00
loadout_selection_dialog_simple.py refactor: simplified cost-focused Loadout Manager 2026-02-09 21:41:55 +00:00
main_window.py refactor: simplified cost-focused Loadout Manager 2026-02-09 21:41:55 +00:00
mindforce_selector.py feat(ui): add armor set and mindforce implant selectors 2026-02-09 15:59:29 +00:00
plate_selector.py
test_hud.py