- log_debug/info/warning/error now use _append_log directly - Avoids AttributeError when log_watcher is None during init - LogWatcher is only used for game events, not UI logging |
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|---|---|---|
| .. | ||
| __init__.py | ||
| hud_overlay.py | ||
| loadout_manager.py | ||
| main_window.py | ||
| test_hud.py | ||