- HUD now shows: LOOT, COST, and PROFIT/LOSS (P/L) - Profit/Loss color-coded: Green=profit, Red=loss, White=break-even - Cost estimated from weapon DPP and damage dealt - Weapon stats (DPP, cost/hour) passed when starting session - Tracks cost per shot based on damage output - All stats persisted in HUDStats dataclass |
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|---|---|---|
| .. | ||
| __init__.py | ||
| gear_selector.py | ||
| hud_overlay.py | ||
| loadout_manager.py | ||
| main_window.py | ||
| test_hud.py | ||