- Add shots_fired counter to HUDStats - Display SHOTS in HUD next to DAMAGE DEALT/TAKEN - Track 1 shot per damage event - Fix kills: count when non-Shrapnel loot is received - Shrapnel excluded from kill count (every mob drops it) |
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|---|---|---|
| .. | ||
| __init__.py | ||
| gear_selector.py | ||
| hud_overlay.py | ||
| loadout_manager.py | ||
| main_window.py | ||
| test_hud.py | ||