# Entropia Universe Developer Resources This document outlines the primary data sources and community resources required to build and maintain the Entropia-Tools suite. Use these sites to verify item stats, calculate costs, and parse game data. --- ### 1. Item & Game Mechanics (The "Database") * **[EntropiaWiki](http://www.wiki.pe-wiki.info/)** * **Use Case:** The most critical resource for weapon decay rates, ammo consumption, creature HP, and blueprint requirements. * **Data Type:** Static item stats, weapon efficiency, and mob attributes. ### 2. Market & Economic Data * **[Entropia Nexus](https://entropianexus.com/)** * **Use Case:** Real-time market tracking. Use this to pull daily/weekly/monthly markups for items. * **Data Type:** Auction house history and markup percentages. ### 3. Loot Tracking & Global History * **[Entropia Life](https://www.entropialife.com/)** * **Use Case:** Cross-referencing "Global" and "HoF" (Hall of Fame) drops. Useful for verifying OCR/Log data against community-recorded drops. * **Data Type:** Global loot feeds and player rankings. ### 4. Geospatial & Mining Data * **[Entropia Planeteer](https://entropiaplaneteer.com/)** * **Use Case:** Coordinate systems and planet-specific mapping. Essential for the Mining Tracker module. * **Data Type:** Interactive maps and resource distribution. * **[PC-Center](http://entropia.pc-center.dk/)** * **Use Case:** Deep-dive analytics into mining finder depths and resource categories. * **Data Type:** Mining depth tables and resource tier lists. ### 5. Technical References (Log Parsing) * **[EL-Tracker](https://el-tracker.com/)** * **Use Case:** Reference for how third-party apps interface with the `chat.log` file. * **Data Type:** Log parsing logic and community tools. ### 6. Official Source * **[Entropia Universe Official Site](https://www.entropiauniverse.com/)** * **Use Case:** Monitoring Developer Notes and Patch Logs. * **Data Type:** Client updates that may affect log file formats or screen layouts (impacting OCR). --- ## Instructions for Coding Agent: 1. **Web Scraping:** If building an auto-updater for item stats, prioritize **EntropiaWiki**. 2. **API Simulation:** Since most of these sites do not have public JSON APIs, you may need to implement lightweight web scrapers or use local CSV exports where available. 3. **Accuracy:** Always cross-reference weapon "Decay" values from the Wiki to ensure ROI calculations in the Hunter Module are 100% accurate.