- Formula: Decay = damage * 0.05 * (1 - durability/100000) - Added armor_decay.py with complete calculation module - Database of 30+ armors with durability values - Economy comparison: Ghost (20.41) → Perseus L (23.53) hp/pec - Example: 15 dmg on Ghost = 0.00735 PED decay
- Ammo Burn from API is in ammo units, not PEC - 1 ammo = 0.01 PEC = 0.0001 PED - Was treating 848 ammo as 848 PEC (WRONG) - Now correctly: 848 ammo = 8.48 PEC - Fixes cost calculation: 30,552 PED/hr → ~330 PED/hr
- Loadout Manager v2.0 with full Nexus API integration (3,099 weapons, 1,985 armors) - Attachment system: Amplifiers, Scopes, Absorbers, Armor Platings - Weapon/Armor/Attachment selectors with real data - Armor decay tracking when hit (cost added to HUD) - Complete cost calculations (weapon + armor + attachments + healing) - NEW: ui/attachment_selector.py standalone module - Updated core/nexus_api.py with decay fields - DPP display in HUD overlay
Files were created in workspace root instead of project directory. Adding main_window.py and loadout_manager.py to complete Sprint 2 Phase 1.