feat(app): add main.py and user test guide for v0.1.0

- Create main.py with interactive CLI for user testing
- Implement menu system: projects, sessions, stats, archive
- Add live session mode with mock log watching
- Real-time event display (loot, globals, skills)
- Auto-generate mock chat.log on first run
- Add USER_TEST_GUIDE.md with test checklist
- Document expected output and troubleshooting

Application is now runnable for first user test.
This commit is contained in:
LemonNexus 2026-02-08 17:02:37 +00:00
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# 🍋 Lemontropia Suite — User Test Guide
**Version:** 0.1.0-alpha
**Status:** Core Data Capture Engine — Mock Mode
**Date:** 2026-02-08
---
## 🚀 Quick Start
### 1. Prerequisites
```bash
# Ensure Python 3.11+ is installed
python3 --version
# Run from project directory
cd /home/impulsivefps/.openclaw/workspace/projects/Lemontropia-Suite
```
### 2. Launch Application
```bash
python3 main.py
```
---
## 📋 User Test Checklist
### ✅ Test 1: Create a Project
1. Select option **1** (Create New Project)
2. Enter name: `My First Hunt`
3. Select type: **1** (Hunting)
4. Verify project appears in list (Option 2)
**Expected:** Project created with ID, visible in project list
---
### ✅ Test 2: Live Session (Mock Mode)
1. Select option **3** (Start Live Session)
2. Select your project
3. Watch mock log data being processed
4. Observe loot/globals/skills being captured
5. Press **Ctrl+C** to stop
6. View session summary
**Expected:**
- Session starts
- Mock events appear (loot, skills, globals)
- Events recorded to database
- Summary shows total PED, event counts
---
### ✅ Test 3: View Statistics
1. Select option **4** (View Project Stats)
2. Select your project
3. Review totals and ROI
**Expected:**
- Session count displayed
- Total PED calculated
- ROI percentage shown
---
### ✅ Test 4: Data Persistence
1. Exit application (Option 0)
2. Restart: `python3 main.py`
3. Select option **2** (List Projects)
4. Select option **4** (View Stats)
**Expected:** Data persists between runs
---
## 🎯 What You're Testing
### Core Features
- ✅ **Project Management** — Create, list, archive projects
- ✅ **Session Tracking** — Start/end sessions with auto-capture
- ✅ **Log Parsing** — Real-time regex pattern matching
- ✅ **Data Storage** — SQLite with Data Principle schema
- ✅ **Statistics** — ROI calculations, event summaries
### Never-Break Rules Validated
- ✅ **Data Principle** — Every session saved as Project
- ✅ **Log Polling** — 2-second interval (performance)
- ✅ **Decimal Precision** — PED/PEC exact calculations
- ✅ **Mock Mode** — No game client required
---
## 📊 Expected Output Example
```
🍋 ==========================================
LEMONTROPIA SUITE — User Test Build
Data Capture Engine v0.1.0
==========================================
🍋 Initializing Lemontropia Suite...
✅ Database ready
📋 MAIN MENU
----------------------------------------
1. 🎯 Create New Project
2. 📂 List All Projects
3. ▶️ Start Live Session (Mock Mode)
4. 📊 View Project Stats
5. 🗄️ Archive Project
6. 🧹 Reset Database (WARNING)
0. 🚪 Exit
----------------------------------------
Select option: 1
🎯 CREATE NEW PROJECT
----------------------------------------
Project name: My First Hunt
Project types:
1. hunt (Hunting)
2. mine (Mining)
3. craft (Crafting)
4. inventory (Inventory)
Select type (1-4): 1
✅ Created project: My First Hunt (ID: 1, Type: hunt)
📂 PROJECTS
------------------------------------------------------------
ID Name Type Status Created
----------------------------------------------------------
1 My First Hunt hunt active 2026-02-08
Total: 1 project(s)
📋 MAIN MENU
...
```
---
## 🔧 Troubleshooting
### Issue: `ModuleNotFoundError`
**Solution:** Python standard library only — no external deps for core
### Issue: Permission denied on database
**Solution:** Check `data/` directory permissions
### Issue: Mock log not found
**Solution:** App auto-generates `test-data/mock-chat.log` on first run
---
## 📝 Feedback
After testing, report:
1. Did all menu options work?
2. Were loot events captured correctly?
3. Did statistics calculate properly?
4. Any errors or unexpected behavior?
5. Performance observations?
---
## 🍋 Next Steps
After successful user test:
- Sprint 2: GUI Foundation (PyQt6)
- HUD Overlay system
- Real-time stats display
- Module toggles
---
**Lead Engineer:** LemonNexus
**Repository:** https://git.lemonlink.eu/impulsivefps/Lemontropia-Suite
*Happy Testing! 🍋*

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# Description: Main entry point for Lemontropia Suite
# Provides CLI interface for user testing the Data Capture Engine
# Run with: python main.py
import sys
import asyncio
import signal
from pathlib import Path
from decimal import Decimal
from datetime import datetime
import logging
# Add core to path
core_dir = Path(__file__).parent / "core"
sys.path.insert(0, str(core_dir))
from core.database import DatabaseManager
from core.project_manager import ProjectManager, ProjectData, SessionData, LootEvent
from core.log_watcher import LogWatcher, MockLogGenerator
# Configure logging for user visibility
logging.basicConfig(
level=logging.INFO,
format='%(asctime)s | %(levelname)-8s | %(message)s',
datefmt='%H:%M:%S'
)
logger = logging.getLogger(__name__)
class LemontropiaApp:
"""
Main application class for user testing.
Provides interactive CLI for:
- Project management (create, list, archive)
- Session control (start, stop)
- Live log watching (mock mode)
- Data viewing (loot, stats)
"""
def __init__(self):
self.db = DatabaseManager()
self.pm = ProjectManager(self.db)
self.watcher = None
self._running = False
# Initialize database
logger.info("🍋 Initializing Lemontropia Suite...")
if not self.db.initialize():
logger.error("Failed to initialize database!")
sys.exit(1)
logger.info("✅ Database ready")
# Ensure test data exists
self._ensure_mock_data()
def _ensure_mock_data(self):
"""Create mock chat.log if it doesn't exist."""
test_data_dir = Path(__file__).parent / "test-data"
test_data_dir.mkdir(exist_ok=True)
mock_log = test_data_dir / "mock-chat.log"
if not mock_log.exists():
logger.info("📝 Generating mock chat.log for testing...")
MockLogGenerator.create_mock_file(mock_log, lines=50)
logger.info(f"✅ Mock log created: {mock_log}")
def print_header(self):
"""Print application header."""
print("\n" + "="*60)
print(" 🍋 LEMONTROPIA SUITE — User Test Build v0.1.0")
print(" Core Data Capture Engine — Mock Mode")
print("="*60)
def print_menu(self):
"""Print main menu."""
print("\n📋 MAIN MENU")
print("-" * 40)
print(" 1. 🎯 Create New Project")
print(" 2. 📂 List All Projects")
print(" 3. ▶️ Start Live Session (Mock Mode)")
print(" 4. 📊 View Project Stats")
print(" 5. 🗄️ Archive Project")
print(" 6. 🧹 Reset Database (WARNING)")
print(" 0. 🚪 Exit")
print("-" * 40)
def create_project(self):
"""Create a new project."""
print("\n🎯 CREATE NEW PROJECT")
print("-" * 40)
name = input("Project name: ").strip()
if not name:
print("❌ Name required")
return
print("\nProject types:")
print(" 1. hunt (Hunting)")
print(" 2. mine (Mining)")
print(" 3. craft (Crafting)")
print(" 4. inventory (Inventory)")
type_choice = input("Select type (1-4): ").strip()
type_map = {'1': 'hunt', '2': 'mine', '3': 'craft', '4': 'inventory'}
project_type = type_map.get(type_choice, 'hunt')
project = self.pm.create_project(name, project_type)
print(f"\n✅ Created project: {project.name} (ID: {project.id}, Type: {project_type})")
# Show current projects
self.list_projects()
def list_projects(self):
"""List all projects."""
print("\n📂 PROJECTS")
print("-" * 60)
projects = self.pm.list_projects()
if not projects:
print(" No projects found. Create one first!")
return
print(f" {'ID':<5} {'Name':<20} {'Type':<10} {'Status':<10} {'Created'}")
print(" " + "-" * 58)
for p in projects:
created = p.created_at.strftime("%Y-%m-%d") if p.created_at else "N/A"
print(f" {p.id:<5} {p.name:<20} {p.type:<10} {p.status:<10} {created}")
print(f"\n Total: {len(projects)} project(s)")
async def start_live_session(self):
"""Start a live session with mock log watching."""
print("\n▶️ START LIVE SESSION (Mock Mode)")
print("-" * 60)
# Select project
projects = self.pm.list_projects(status='active')
if not projects:
print("❌ No active projects. Create one first (Option 1).")
return
print("Select project:")
for i, p in enumerate(projects, 1):
print(f" {i}. {p.name} ({p.type})")
choice = input(f"\nSelect (1-{len(projects)}): ").strip()
try:
project = projects[int(choice) - 1]
except (ValueError, IndexError):
print("❌ Invalid selection")
return
# Start session
session = self.pm.start_session(project.id, notes="User test session")
print(f"✅ Session started: ID {session.id}")
# Setup log watcher
test_data_dir = Path(__file__).parent / "test-data"
mock_log = test_data_dir / "mock-chat.log"
self.watcher = LogWatcher(str(mock_log), poll_interval=2.0, mock_mode=True)
# Stats tracking
stats = {'loot': 0, 'globals': 0, 'hofs': 0, 'skills': 0, 'total_ped': Decimal('0.0')}
def on_event(event):
"""Handle log events."""
if event.event_type == 'loot':
loot = LootEvent(
item_name=event.data.get('item_name', 'Unknown'),
quantity=event.data.get('quantity', 1),
value_ped=event.data.get('value_ped', Decimal('0.0')),
event_type='regular',
raw_log_line=event.raw_line
)
self.pm.record_loot(loot)
stats['loot'] += 1
stats['total_ped'] += loot.value_ped
print(f" 💰 Loot: {loot.item_name} x{loot.quantity} ({loot.value_ped} PED)")
elif event.event_type == 'global':
stats['globals'] += 1
print(f" 🌍 GLOBAL: {event.data.get('player_name')} found {event.data.get('value_ped')} PED!")
elif event.event_type == 'hof':
stats['hofs'] += 1
print(f" 🏆 HALL OF FAME: {event.data.get('value_ped')} PED!")
elif event.event_type == 'skill':
stats['skills'] += 1
print(f" 📈 Skill: {event.data.get('skill_name')} +{event.data.get('gained')}")
# Subscribe to events
self.watcher.subscribe('loot', on_event)
self.watcher.subscribe('global', on_event)
self.watcher.subscribe('hof', on_event)
self.watcher.subscribe('skill', on_event)
print("\n🔴 LIVE SESSION RUNNING")
print(" Watching mock chat.log for events...")
print(" Press Ctrl+C to stop\n")
await self.watcher.start()
try:
while self._running:
await asyncio.sleep(1)
except asyncio.CancelledError:
pass
await self.watcher.stop()
# End session
self.pm.end_session(session.id)
print("\n✅ Session ended")
print(f"\n📊 SESSION SUMMARY:")
print(f" Loot events: {stats['loot']}")
print(f" Globals: {stats['globals']}")
print(f" HoFs: {stats['hofs']}")
print(f" Skills: {stats['skills']}")
print(f" Total PED: {stats['total_ped']}")
def view_project_stats(self):
"""View statistics for a project."""
print("\n📊 PROJECT STATISTICS")
print("-" * 60)
projects = self.pm.list_projects()
if not projects:
print(" No projects found.")
return
print("Select project:")
for i, p in enumerate(projects, 1):
print(f" {i}. {p.name}")
choice = input(f"\nSelect (1-{len(projects)}): ").strip()
try:
project = projects[int(choice) - 1]
except (ValueError, IndexError):
print("❌ Invalid selection")
return
summary = self.pm.get_project_summary(project.id)
if not summary:
print("❌ Could not load summary")
return
print(f"\n📈 STATS FOR: {summary['name']}")
print("-" * 40)
print(f" Type: {summary['type']}")
print(f" Status: {summary['status']}")
print(f" Sessions: {summary['session_count']}")
print(f" Total Spent: {summary['total_spent']} PED")
print(f" Total Return: {summary['total_return']} PED")
print(f" Net Profit: {summary['net_profit']} PED")
print(f" Globals: {summary['global_count']}")
print(f" HoFs: {summary['hof_count']}")
if summary['total_spent'] > 0:
roi = (summary['net_profit'] / summary['total_spent']) * 100
print(f" ROI: {roi:.2f}%")
def archive_project(self):
"""Archive a project."""
print("\n🗄️ ARCHIVE PROJECT")
print("-" * 40)
projects = self.pm.list_projects()
if not projects:
print(" No projects found.")
return
print("Select project to archive:")
for i, p in enumerate(projects, 1):
print(f" {i}. {p.name} ({p.status})")
choice = input(f"\nSelect (1-{len(projects)}): ").strip()
try:
project = projects[int(choice) - 1]
except (ValueError, IndexError):
print("❌ Invalid selection")
return
confirm = input(f"Archive '{project.name}'? (yes/no): ").strip().lower()
if confirm == 'yes':
self.pm.archive_project(project.id)
print(f"✅ Archived: {project.name}")
else:
print("Cancelled")
def reset_database(self):
"""Reset database (for testing)."""
print("\n🧹 RESET DATABASE")
print("-" * 40)
print("⚠️ WARNING: This will delete all data!")
confirm = input("Type 'RESET' to confirm: ").strip()
if confirm == 'RESET':
db_path = self.db.db_path
self.db.close()
import os
if db_path.exists():
os.remove(db_path)
print(f"✅ Database deleted: {db_path}")
# Reinitialize
self.db = DatabaseManager()
self.db.initialize()
self.pm = ProjectManager(self.db)
print("✅ Database reinitialized")
else:
print("Cancelled")
async def run(self):
"""Main application loop."""
self._running = True
# Setup signal handlers
def signal_handler():
self._running = False
print("\n\n🛑 Shutting down...")
signal.signal(signal.SIGINT, lambda s, f: signal_handler())
self.print_header()
while self._running:
self.print_menu()
choice = input("Select option: ").strip()
try:
if choice == '1':
self.create_project()
elif choice == '2':
self.list_projects()
elif choice == '3':
await self.start_live_session()
elif choice == '4':
self.view_project_stats()
elif choice == '5':
self.archive_project()
elif choice == '6':
self.reset_database()
elif choice == '0':
self._running = False
print("\n🍋 Thank you for testing Lemontropia Suite!")
else:
print("❌ Invalid option")
except Exception as e:
logger.error(f"Error: {e}")
print(f"❌ Error: {e}")
# Cleanup
self.db.close()
def main():
"""Application entry point."""
print("""
🍋 ==========================================
LEMONTROPIA SUITE User Test Build
Data Capture Engine v0.1.0
==========================================
""")
app = LemontropiaApp()
try:
asyncio.run(app.run())
except KeyboardInterrupt:
print("\n\n🛑 Interrupted by user")
finally:
print("\n👋 Goodbye!")
if __name__ == "__main__":
main()