feat(loadout): add mindforce implant field and tier-based enhancers to LoadoutConfig
- Added mindforce_implant and mindforce_decay_pec fields - Changed enhancers from list to Dict[int, NexusEnhancer] for tier-based system - Updated get_total_decay_per_shot() to include enhancer and mindforce decay - Max 10 tiers, 1 enhancer per tier
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@ -140,6 +140,14 @@ class LoadoutConfig:
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clothing_items: List[str] = field(default_factory=list)
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clothing_items: List[str] = field(default_factory=list)
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pet: Optional[str] = None
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pet: Optional[str] = None
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# Mindforce
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mindforce_implant: Optional[str] = None
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mindforce_decay_pec: Decimal = Decimal("0")
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# Enhancers - tier-based (1 per tier, max 10 tiers)
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# Format: {tier_number: enhancer}
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enhancers: Dict[int, 'NexusEnhancer'] = field(default_factory=dict)
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# Settings
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# Settings
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shots_per_hour: int = 3600
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shots_per_hour: int = 3600
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hits_per_hour: int = 720
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hits_per_hour: int = 720
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@ -161,9 +169,11 @@ class LoadoutConfig:
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total += self.weapon_scope.decay_pec
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total += self.weapon_scope.decay_pec
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if self.weapon_absorber:
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if self.weapon_absorber:
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total += self.weapon_absorber.decay_pec
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total += self.weapon_absorber.decay_pec
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# Add enhancer decay (assuming 1 use per shot)
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# Add enhancer decay from all tiers
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for enhancer in self.weapon_enhancers:
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for tier, enhancer in self.enhancers.items():
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total += enhancer.decay_pec
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total += enhancer.decay
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# Add mindforce decay if used
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total += self.mindforce_decay_pec
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return total
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return total
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def get_total_ammo_per_shot(self) -> Decimal:
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def get_total_ammo_per_shot(self) -> Decimal:
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