fix: HUD drag functionality - auto-manage click-through mode
- Don't enable click-through on show (allows initial interaction) - Disable click-through when mouse enters HUD (allows clicking/dragging) - Enable click-through when mouse leaves (so HUD doesn't block game) - Remove duplicate leaveEvent handler - User can now hold Ctrl and drag without issues
This commit is contained in:
parent
ff31c68a44
commit
6cc10b14f1