fix: HUD drag functionality - auto-manage click-through mode

- Don't enable click-through on show (allows initial interaction)
- Disable click-through when mouse enters HUD (allows clicking/dragging)
- Enable click-through when mouse leaves (so HUD doesn't block game)
- Remove duplicate leaveEvent handler
- User can now hold Ctrl and drag without issues
This commit is contained in:
LemonNexus 2026-02-09 22:27:33 +00:00
parent ff31c68a44
commit 6cc10b14f1
1 changed files with 267 additions and 259 deletions

File diff suppressed because it is too large Load Diff