EU-Utility-V3/src-tauri/src/window.rs

115 lines
3.6 KiB
Rust

use tauri::{AppHandle, Manager, Window, WindowBuilder, WindowUrl, Position, PhysicalPosition};
use tracing::info;
pub fn create_main_window(app: &AppHandle) -> Window {
WindowBuilder::new(
app,
"main",
WindowUrl::App("/".into())
)
.title("EU-Utility")
.inner_size(1200.0, 800.0)
.min_inner_size(900.0, 600.0)
.center()
.build()
.expect("Failed to create main window")
}
pub fn setup_main_window(window: &Window) {
info!("Main window setup complete");
}
pub fn create_overlay_window(app: &AppHandle) {
// Get primary monitor size
let monitor = app.primary_monitor().unwrap();
let monitor_size = monitor.as_ref().map(|m| m.size()).unwrap_or_else(|| tauri::PhysicalSize::new(1920, 1080));
// Position overlay at bottom center like Windows Start Menu
let window_width = 720.0;
let window_height = 600.0; // Expanded height
let x = (monitor_size.width as f64 - window_width) / 2.0;
let y = monitor_size.height as f64 - window_height - 20.0; // 20px from bottom
let window = WindowBuilder::new(
app,
"overlay",
WindowUrl::App("/#/overlay".into())
)
.title("EU-Utility Overlay")
.inner_size(window_width, window_height)
.position(x, y)
.transparent(true)
.decorations(false)
.always_on_top(true)
.skip_taskbar(true)
.visible(false)
// Enable click-through when not focused
.focus()
.build()
.expect("Failed to create overlay window");
info!("Overlay window created at bottom center (Windows-style)");
}
pub fn toggle_overlay_window(app: &AppHandle) {
if let Some(window) = app.get_window("overlay") {
let is_visible = window.is_visible().unwrap_or(false);
if is_visible {
window.hide().ok();
// Re-enable click-through
enable_click_through(&window, true);
} else {
window.show().ok();
window.set_always_on_top(true).ok();
window.set_focus().ok();
// Disable click-through when active
enable_click_through(&window, false);
}
} else {
create_overlay_window(app);
if let Some(window) = app.get_window("overlay") {
window.show().ok();
enable_click_through(&window, false);
}
}
}
fn enable_click_through(window: &Window, enable: bool) {
#[cfg(target_os = "windows")]
unsafe {
use windows::Win32::Foundation::HWND;
use windows::Win32::UI::WindowsAndMessaging::{SetWindowLongW, GetWindowLongW, GWL_EXSTYLE};
use windows::Win32::UI::WindowsAndMessaging::{WS_EX_LAYERED, WS_EX_TRANSPARENT, WS_EX_NOACTIVATE};
let hwnd = HWND(window.hwnd().unwrap().0 as *mut _);
let ex_style = GetWindowLongW(hwnd, GWL_EXSTYLE);
if enable {
// Enable click-through
SetWindowLongW(hwnd, GWL_EXSTYLE,
ex_style | WS_EX_LAYERED.0 as i32 | WS_EX_TRANSPARENT.0 as i32);
} else {
// Disable click-through
SetWindowLongW(hwnd, GWL_EXSTYLE,
ex_style & !(WS_EX_TRANSPARENT.0 as i32));
}
}
}
pub fn show_overlay_window(app: &AppHandle) {
if let Some(window) = app.get_window("overlay") {
window.show().ok();
window.set_always_on_top(true).ok();
window.set_focus().ok();
enable_click_through(&window, false);
}
}
pub fn hide_overlay_window(app: &AppHandle) {
if let Some(window) = app.get_window("overlay") {
window.hide().ok();
enable_click_through(&window, true);
}
}